With video game storylines, characters and narrative becoming more and more sophisticated, games writers need the skills of the most talented novel writers, as well as a knowledge of the industry.
Writing for Video Games by Steve Ince, nominated for Excellence in Writing at the Games Developers Choice Awards, as well as the interactive BAFTAs, gives a realistic picture of how games companies work, and advises the best techniques to adapt your skills.
"It's a substantial, informative, entertaining, and, in many ways, enlightening read. I'm particularly impressed by how you manage to cover all aspects of game production - and the writer's role in the process - in great depth and with great insight, but without losing yourself (and the readers) in microscopic detail."
Martin Ganteföhr, Game Designer and Writer
point of view
Appendices include a sample script and recommended websites, games and books. The foreword to the book is by Tony Warriner, co-founder of Revolution Software. If you would like to interview Steve Ince, or would like competition or review copies, please contact Suzi Nicolaou on 020 7494 6567 or email email@example.com
For details of all our writing books, visit: www.acblack.com/writing