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New Battlefront Screenshots

A dozen digital goodies are battle-ready and reporting for duty!

Matrix Games News Release

For Immediate Release

Staten Island, NY, February 26th, 2007 - Matrix Games ( www.matrixgames.com) and Strategic Studies Group ( www.ssg.com.au) are excited to release a pack of a dozen images for their new World War II strategy game, Battlefront. In this new screenshot pack, players will find six screenshots detailing the in-depth scenario editor which has been designed from the ground up to give players maximum flexibility in their ability to design custom scenarios. The other half of the images illustrates the various immersive operational, strategic, and statistical features of the game which make Battlefront as exhaustive as it is addicting.

David Heath, Director of Operations at Matrix Games, said, "These screenshots offer just a small sample of the enormous gameplay features that come with Battlefront. It's no surprise with a company like Strategy Studies Group behind a title of this scope and approach that Battlefront has been met with acclaim by grognards and strategy fans alike. These screenshots are just another good example among many as to why Battlefront is in the forefront of the World War II strategy genre."

Battlefront is a new World War II battalion-level combat game based on the design philosophy of the popular Decisive Battles of World War II series. In Battlefront, gamers will have the opportunity to wage historic operations like Saipan, Market Garden, Novorossisk, and Gazala the way they see fit. Players will have realistic control over their soldiers, with a tactical scale just large enough to make a telling difference in the strategic picture.

Some features of Battlefront include:

Advanced strategic AI enables a more flexible response to fast changing battlefields

Steamlined user interface simplifies unit information

Command and control system that rewards correct employment of military assets

Close combat routines have special attack modes such as Banzai, Surprise, and Infiltration

Indirect Fire from artillery and air assets can directly attack enemy units

Direct fire from AFVs can attack enemy units at range

Counter-battery fire can eliminate enemy artillery

Eliminated units can be rebuilt as cadres and returned to battle

Sighting, command, supply and danger zone rules encourage sensible use of artillery

Complete Unit, Map and AI editor allows users to create scenarios from scratch

More information on Battlefront is available from its official page at Matrix Games. Get more information on other World War II strategy titles and much more from www.matrixgames.com.


Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over three dozen titles and several award-winning games, including War in the Pacific, Conquest of the Aegean, Gary Grigsby's World At War: A World Divided, Close Combat: Cross of Iron, Forge of Freedom, PureSim Baseball 2007 and Starshatter: The Gathering Storm. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.


Strategic Studies Group (SSG) was founded in Australia during the 1980s by Roget Keating and Ian Trout with the release of their first game, Reach for the Stars. Over the last twenty years and over fifty computer games, SSG has grown from a fledgling company to one of the driving forces in Computer Strategy in the world today. SSG's Decisive Battles series has won as much acclaim as any modern wargame. For more information, visit the SSG website at www.ssg.com.au.

Press Contact:

Matrix Games


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