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Mythic Entertainment Celebrates 10 Years As Leader In Online Gaming

Mythic Looks to The Past And The Future With Dark Age of Camelot and Upcoming Warhammer MMORPG

FAIRFAX, VA - October 10, 2005 - Mythic Entertainment, developer and publisher of the critically acclaimed massively-multiplayer online role-playing game Dark Age of Camelot ®, is celebrating 10 years of being a leading developer of online games. The company is also celebrating four years since the successful release of Dark Age of Camelot. Throughout October, Mythic will be celebrating with in-game events and a prize drawing for the "10-4-10" celebration, 10 days of drawings featuring Dark Age of Camelot and Warhammer ® prizes. To enter players can visit

The origins of the company go back even further than 1995. Mythic Entertainment was created with the merger of two early online game developers, Adventures Unlimited Software Inc. (AUSI) and Interesting Systems Inc. (ISI) AUSI was founded by Mythic's CEO and President, Mark Jacobs who had designed and developed the pioneering Dragon's Gate, a text-based multi-user role-playing game starting in 1986. ISI was co-founded in 1990 by Rob Denton, now the company COO. In the last 10 years the company created 15 online games both independently and with various partners including Abandon Entertainment, Vivendi Universal, France Telecom and America Online. This work ultimately lead to the creation of Dark Age of Camelot in 2001, the fantasy MMORPG based on Arthurian, Celtic and Nordic legends and featuring Realm vs. Realm TM combat, Mythic's unique implementation of PvP play. Since then over 1 million players world wide have discovered the world that Mythic created in seven languages.

Growing early to a team of 13, the company now employs over 170 designers, programmers and artists making it one of the leading independent online game developers and building Dark Age of Camelot into one of the most successful MMORPG franchises in the world. Many of that same talented team is now hard at work creating an all new MMORPG based on the Warhammer fantasy world created by Games Workshop and due in 2007.

"We've come a long way in the 10 years since we founded the company," said Mark Jacobs, president and CEO of Mythic Entertainment. "As one of the earliest pioneers in online gaming we have been part of and important to the birth and amazing growth of this industry. It has been a very difficult and long road but we've succeeded when others failed and that success comes from having a great partnership between Rob and myself, a talented and dedicated team, great partners and a willingness to risk everything in order to succeed."

For a brief history of the company including product logos, photographs of the team over the years and screen shots of the early works of Mythic Entertainment visit Additional material is available at

About Dark Age of Camelot ®

Dark Age of Camelot is a next generation massively-multiplayer online role-playing game ("MMORPG"), and features Realm vs. RealmTM combat, Mythic's unique take on Player vs. Player action, multiple class and race combinations, a robust trade skill system, and the most comprehensive player Guild system in any MMORPG. The world of Dark Age of Camelot features three Realms at war - Midgard, Hibernia and Albion. Based on the mythologies of Viking-era Scandinavia, ancient Ireland, and Arthurian Britain, respectively, the once-peaceful Realms began to battle after the death of King Arthur. Players quest, fight monsters, form guilds and eventually gain enough power to defend their Realm from enemies. Since its release in October 2001, Dark Age of Camelot has received critical acclaim, including Online Game of the Year by Computer Games Magazine and Computer Gaming World, and PC Game of the Year by USA Today and MSNBC. Dark Age of Camelot continues to grow and expand worldwide and has proven to be an enduring success.

For more information about Dark Age of Camelot, visit

About Mythic Entertainment ®

Mythic Entertainment is one of the most successful developers and publishers of massively-multiplayer online role-playing games in the world. Credited with 15 online games, including the award winning Dark Age of Camelot, Mythic's success is based in proprietary technology, superior game design and exemplary customer service delivered by a talented staff of more than 160 people. Dark Age of Camelot is played in almost every country in the world, and is available in seven languages. The game was released in Japanese in January 2005 and in March became the first international MMORPG available in Spanish. Mythic is currently developing the Warhammer MMORPG which will be available in 2007.


Eddiemae Jukes

Kohnke Communications


Steve Perkins

Mythic Entertainment

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