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Music Catch

Noteworthy news of an iPhone version of Reflexive's web game.

Lake Forest, CA - June 21, 2009 - A year ago, Reflexive ( quietly released a new web game called Music Catch on It immediately became an Internet sensation, rising to the top of many web game sites and garnering millions of plays within a couple weeks. This simple and soothing musical game struck a chord with gamers around the world.

Since then, Reflexive has released a download version of their shape-collecting hit game for the PC and Mac, and more recently they released Music Catch 2, the highly popular sequel to the original web game version. Building on the success of previous versions, Reflexive is now proud to offer Music Catch for your iPhone and iPod Touch.

"When we first created Music Catch as a web game, it was clear that this type of game would be perfect for the iPhone. It's so cool to be able to collect the shapes with your fingers. It's just so intuitive, and it's a bunch of fun, not to mention very portable," said game designer and musician Isaac Shepard. "We're excited to finally be able to bring Music Catch to its natural platform."

Music Catch for the iPhone includes four songs: Before Dawn, the song from the original game that became a phenomenon, as well as Leaves in the Wind, Gentle, and Letting Go, other wildly popular songs from Music Catch 2. A new unique feature made possible by the platform is the ability to play with two fingers at once.

Links to download all versions of Music Catch can be found at Music Catch for the iPhone is currently available for only $0.99 on iTunes.

About Reflexive Entertainment:

Reflexive Entertainment, Inc. was founded in 1997, with one goal in mind, to make great games, and its passionate focus on game design has led to the creation of many top-selling and award-winning games including the Ricochet and the Big Kahuna franchises, and the 2006 Downloadable Game of the Year, Wik: Fable of Souls. In addition to developing games, Reflexive has created one of the largest casual game distribution networks in existence with more than 500 affiliates distributing a huge catalog of over 1000 games to a rapidly growing audience that downloads millions of games each week.

About, Inc. (NASDAQ: AMZN), a Fortune 500 company based in Seattle, opened on the World Wide Web in July 1995 and today offers Earth's Biggest Selection., Inc. seeks to be Earth's most customer-centric company, where customers can find and discover anything they might want to buy online, and endeavors to offer its customers the lowest possible prices. and other sellers offer millions of unique new, refurbished and used items in categories such as Books; Movies, Music & Games; Digital Downloads; Electronics & Computers; Home & Garden; Toys, Kids & Baby; Grocery; Apparel; Shoes & Jewelry; Health & Beauty; Sports & Outdoors; and Tools, Auto & Industrial.

Amazon Web Services provides Amazon’s developer customers with access to in-the-cloud infrastructure services based on Amazon's own back-end technology platform, which developers can use to enable virtually any type of business. Examples of the services offered by Amazon Web Services are Amazon Elastic Compute Cloud (Amazon EC2), Amazon Simple Storage Service (Amazon S3), Amazon SimpleDB, Amazon Simple Queue Service (Amazon SQS), Amazon Flexible Payments Service (Amazon FPS), Amazon Mechanical Turk and Amazon CloudFront.

Amazon and its affiliates operate websites, including,,,,,, and

As used herein, “,” “we,” “our” and similar terms include, Inc., and its subsidiaries, unless the context indicates otherwise.

Forward-Looking Statements

This announcement contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the Securities Exchange Act of 1934. Actual results may differ significantly from management's expectations. These forward-looking statements involve risks and uncertainties that include, among others, risks related to competition, management of growth, new products, services and technologies, potential fluctuations in operating results, international expansion, outcomes of legal proceedings and claims, fulfillment center optimization, seasonality, commercial agreements, acquisitions and strategic transactions, foreign exchange rates, system interruption, inventory, government regulation and taxation, payments and fraud. More information about factors that potentially could affect's financial results is included in's filings with the Securities and Exchange Commission, including its most recent Annual Report on Form 10-K and subsequent filings.


For further information, please contact:

Isaac Shepard

Director, Reflexive GameCenterSolution

(949) 830-1903 Ext 24

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