Ian Sweeny- Technical Director, Harvey Parker- Art Director, Tom Goodchild- Lead Games Designer and Richard Coen- Software Engineer were all on hand to answer questions the community had about MotoGP 10/11 and also to test their racing skills against some of the best MotoGP racers on Xbox LIVE. Watch them in this video;
For discussions with the MotoGP 10/11 developers and community see here http://www.xboxliveaddicts.co.uk/forums/forum/500-monumental-games-motogp-series/
MotoGP 10/11 gives players the most authentic and realistic motorcycle racing experience equipped with an all new handling system and improved physics from previous iterations.
MotoGP 10/11 has added customizable rider assists to ease players into the simulation experience. Advanced rider controls such as wheelies, managing weight transfer on the bike, control of the front brakes and tucking in, are among some of the assists riders can set to engage automatically for more forgiving gameplay. Assists can be turned off according to the rider’s preference; delivering all the control, speed and realistic racing that MotoGP 10/11 provides.
MotoGP 10/11 features the return of its innovative Career Mode which allows players to manage all aspects of their career throughout a season. The employment of a Public Relations team will earn the player better endorsements while an Engineering staff will research better bike parts, giving riders an edge on the track and off, ultimately letting them make more money and upgrade their employees. The 10/11 edition of MotoGP™ includes co-operative gameplay in Career Mode for the first time in the series. Through local splitscreen gameplay, players can quickly drop in and team up to combine their skills on the track helping the team finance staffers and bike parts to earn a top pole position.
Also returning to the series is MotoGP’s robust online mode. With up to 20-players competing in Championship Mode, players can take an upgraded bike from career mode to online and see how they rank against the world’s fastest riders. With spectator mode, riders can scope out the competition while waiting for a new race to start.
MotoGP 10/11 is available now for Xbox 360 and PS3.
About Monumental Games
Monumental Games (Nottingham, UK) is a game development studio specialising in the design, production, operation and management of large-scale consumer MMO games for the global marketplace.
Monumental develops the Monumental Technology Suite (MTS), a complete MMO game development middleware solution. MTS enables developers to focus on innovative content development and end-product quality, and contains everything investors, publishers, and developers, need to take MMO products quickly, securely and cost effectively to market.
Xboxliveaddicts was launched in August 2004 to provide a place where Xbox Live gamers could chat and arrange games together, although our founding members were grouped in 2002 on Xboliveaddicts' predecessor. Our roots stem from the community that surrounded the Xbox game MotoGP 2, bringing players together for organized games eliminated a lot of the frustration of the random "optimatch" and our league quickly took off as a result. Up until 2007, the MotoGP developers (Climax) and publishers (THQ) were closely involved with our site on a regular basis, now in 2010 we have Monumental Games posting and we are now one of the leading UK based Xbox fansites.