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Molyneux: "Fable III was a trainwreck"

Series creator on the difference between his ideas and finished products

Peter Molyneux, creator of the Fable series and now head of experimental studio 22 Cans, had discussed the conflict between his ideas for a game and the final product. He had some particularly harsh words for his final Fable title.

"I think Fable III was a trainwreck," the Lionhead founder told Develop.

"It was built to be much bigger than what it was constrained to be and eventually ended up as. If I had my time again, I'd take the advances we made from Fable 1 to Fable II, I'd make the same advances from Fable II to Fable III and spend another entire year working on Fable III. But would it be that perfect gem that's in my mind? No."

The outspoken developer announced he was leaving Lionhead in March 2012 and has since created cube oddity Curiosity. His new studio is currently at work on Godus.

"I just shouldn't get so excited in front of the press," he continued.

"There's an empirical decay between what the idea is in your mind and what you end up with, no matter what creative field you're working in. I talk to a lot of creative people and they're often disappointed in their own work."

Lionhead is currently working on the new Fable Legends for Xbox One.

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Rachel Weber

Senior Editor

Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.

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