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Mad Catz/WWE All Stars deal

Wrestling-related FightSticks and FightPads on the way.

San Diego, October 18, 2010

Mad Catz ® Interactive, Inc. (“Mad Catz” or “the Company”) (AMEX/TSX: MCZ), a leading third-party interactive entertainment accessory provider, and THQ Inc. (NASDAQ:THQI), a leading developer and publisher of videogames, announced today an agreement to produce branded videogame accessories based on the WWE ® All Stars intellectual property.  The agreement will allow Mad Catz to produce and market a range of FightStick and FightPad videogame accessories for the Xbox 360 ® video game and entertainment system from Microsoft, PlayStation ®3 computer entertainment system and the Wii™ system from Nintendo, as well as include the names, likenesses and pictorial representations of the WWE talent appearing in such properties.

“World Wrestling Entertainment ® has produced many of the videogame industry’s most enduring and prestigious franchises, and we are thrilled to initiate this relationship with THQ to create a range of Arcade FightSticks and FightPads,” said Darren Richardson, President and Chief Executive Officer of Mad Catz.  “We believe the spirit and excitement of WWE is a perfect fit for our range of market-leading fighting game controllers.”

“The Mad Catz controllers have a reputation for quality and are an ideal match for the fast paced, arcade-style gameplay found in WWE All Stars,” said Germaine Gioia, THQ Senior Vice President, Licensing and Merchandising.  “We are pleased to give consumers the ability to enhance their experience through a range of Arcade FightSticks and FightPads.”

About WWE All Stars

The revolutionary new addition to THQ’s distinguished WWE videogame portfolio and debut release from the company’s San Diego-based studio, WWE All Stars will bridge generations of WWE enthusiasts and casual followers alike with a fun, fresh and fast-paced experience inside the virtual ring.  Poised to deliver one of the greatest rosters ever assembled in a wrestling-centric videogame, renowned WWE Legends will align with today’s most prominent WWE Superstars, inviting players to generate fantasy matches and ultimately determine the greatest competitors of all time.  In addition, each WWE Legend and WWE Superstar will boast a distinctive and highly stylized appearance, adding to the overall atmosphere and intrepid attitude exuding from the on-screen action.

WWE All Stars will encompass a fluid, intuitive and original gameplay style, creating a highly competitive environment and an engaging spectacle.  Packed with high-flying, hard-hitting and over-the-top action, players will explore a variety of responsive quick grapples, strong grapples, standing and running attacks, as well as combination sequences.  Every WWE Legend and WWE Superstar on the power-packed roster will be equipped with individual abilities, signature moves and renowned finishers to create the ultimate in-ring experience.

WWE All Stars is currently in development for Xbox 360, PlayStation 3 system, PlayStation ® 2 computer entertainment system, PSP ® (PlayStation ® Portable) system and Wii, with a scheduled release timeframe of early 2011.  For more information, please visit wwe.thq.com.

For further information please contact:

Allyson Vanderford : Interim Chief Financial Officer

t. +1-619-321 3545

e. avanderford@madcatz.com

Joseph Jaffoni, Norberto Aja and Jim Leahy

Jaffoni and Collins Incorporated

t. 212/835-8500 

e. mcz@jcir.com

Track Mad Catz via the following social media:

Facebook® Page:                   http://www.facebook.com/MadCatzInc

Twitter® Page:                         http://twitter.com/MadCatzInc

YouTube® Channel:              http://www.youtube.com/MadCatzCompany

Microsoft, Xbox, Xbox 360, Xbox LIVE, the Xbox logos, and the Xbox LIVE logo are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

Wii is a trademark of Nintendo.

About Mad Catz Interactive, Inc.

Mad Catz is a leading global provider of innovative products for the interactive entertainment industry.  Mad Catz develops and markets accessories for videogame systems and PCs under its Mad Catz (casual gaming), Saitek (simulation), Cyborg (pro gaming), Eclipse (home and office) and Tritton (gaming audio) brands.  Mad Catz also operates e-commerce and content websites for videogame and  PC products under its GameShark brand, develops, manufactures and markets proprietary earphones under its AirDrives brand, and publishes and distributes video/PC games.   Mad Catz distributes its products through most of the leading retailers offering interactive entertainment products and has offices in North America, Europe and Asia.  For additional information please go to www.madcatz.com, as well as www.store.gameshark.com, www.saitek.com, www.cyborggaming.com, www.eclipsetouch.com, www.trittontechnologies.com, www.gameshark.com  and www.airdrives.com.

About THQ Inc.

THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.

About World Wrestling Entertainment, Inc.

World Wrestling Entertainment, Inc., a publicly traded company (NYSE:WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family-friendly, PG content across all of its platforms including television programming, pay-per-view, digital media and publishing. WWE programming is broadcast in more than 145 countries and 30 languages and reaches more than 500 million homes worldwide. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, Chicago, London, Shanghai, Tokyo and Toronto. Additional information on World Wrestling Entertainment, Inc. (NYSE: WWE) can be found at corporate.wwe.com. For information on global activities, go to http://www.wwe.com/worldwide.

Mad Catz Safe Harbor for Forward Looking Statements: This press release contains forward-looking statements about the Company's business prospects that involve substantial risks and uncertainties. The Company assumes no obligation to update the forward-looking statements contained in this press release as a result of new information or future events or developments. You can identify these statements by the fact that they use words such as "anticipate," "estimate," "expect," "project," "intend," "should," "plan," "goal," "believe," and other words and terms of similar meaning in connection with any discussion of future operating or financial performance. Among the factors that could cause actual results to differ materially are the following: the ability to maintain or renew the Company's licenses; competitive developments affecting the Company's current products; first party price reductions; the ability to successfully market both new and existing products domestically and internationally; difficulties or delays in manufacturing; or a downturn in the market or industry. A further list and description of these risks, uncertainties and other matters can be found in the Company's reports filed with the Securities and Exchange Commission and the Canadian Securities Administrators.

THQ Safe Harbor for Forward Looking Statements: The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections related to the Mad Catz videogame accessories for the WWE All Stars video game, are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2010, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.

WWE Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, copyrights and logos are the exclusive property of World Wrestling Entertainment, Inc. and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.

WWE Forward-Looking Statements: This news release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include risks relating to maintaining and renewing key agreements, including television distribution agreements; the need for continually developing creative and entertaining programming; the continued importance of key performers and the services of Vincent McMahon; the conditions of the markets in which we compete; acceptance of the Company's brands, media and merchandise within those markets; uncertainties relating to regulatory and litigation matters; risks resulting from the highly competitive nature of our markets; the importance of protecting our intellectual property and complying with the intellectual property rights of others; risks associated with producing live events both domestically and internationally; uncertainties associated with international markets; risks relating to our film business and any new business initiative which we may undertake; risks relating to the large number of shares of common stock controlled by members of the McMahon family; and other risks and factors set forth from time to time in Company filings with the Securities and Exchange Commission. Actual results could differ materially from those currently expected or anticipated. In addition, our dividend is significant and is dependent on a number of factors, including, among other things, our liquidity and historical and projected cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends, general economic and competitive conditions and such other factors as our Board of Directors may consider relevant, including a waiver by the McMahon family of a portion of the dividends.

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