Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Mac Users To Get Weird!

Mac Port of Weird Worlds: Return To Infinite Space In Late Beta!

Hampstead, NC, 05 April 2006

More fun than a plasma vortex cannon, cooler than a temporal flux shield, and sexier than a dancing fuzzy lummox, Weird Worlds: Return to Infinite Space will soon be blasting its way into the Mac universe. Even as you read this the fine folks at Digital Eel, along with their trusty robot helper Andy (which isn't a very good robot name, but the naming computer was suffering from a nasty virus the day Andy was created), are putting the finishing touches on their Mac port of the award-winning game of intergalactic space exploration, Weird Worlds: Return to Infinite Space.

That's right, conversations like the following won't have to happen anymore:

"Hey Bob, have you played Weird Worlds yet? It's really cool."

"No, sorry, I haven't."

"What? C'mon, its won all types of awards. It even got an Innovation in Audio award at the IGF. You should play it."

Bob, head hung in shame, mumbles back, "I can't.I have a Mac."

No more! Now when Bob is asked if he's played Weird Worlds he can respond:

"Damn straight! I played it so much last night that Sector Prime has been fried into my retinas. Fried, I tell you, fried! Everywhere I look I see Sector Prime, and you know what, that's all right by me!"

Yes, Bob and everyone else who owns a Mac will soon be enjoying the sights and sounds of Weird Worlds: Return to Infinite Space, which is currently in beta testing. The Mac release will follow soon thereafter.

Weird Worlds: Return to Infinite Space has already garnered numerous accolades in the game press for its Windows version, and most recently won the Innovation in Audio award at the 2006 IGF festival in San Jose, California. Set in an universe of infinite replayability Weird Worlds serves up single player sci-fi exploration with a twist of humor that can be gulped down in ten, twenty, or thirty minute increments. A real time combat engine adds a touch of fire to an already blazing dish.

Weird Worlds: Return to Infinite Space is also known as being one of the easiest games to work mod magic. From simple changes to total conversions, some imagination and hard work will let any user transform and expand Weird Worlds.

Stay tuned for more news on the Mac version of Weird Worlds: Return to Infinite Space as it becomes available. For more information on Weird Worlds, or to check out the rest of our titles (which includes the Mac friendly Dominions II - The Ascension Wars, Salvo!, and the upcoming Dominions 3 - The Awakening), please stop by www.shrapnelgames.com

For press related information please contact Scott R. Krol at: skrol@shrapnelgames.com

To visit our company blog go to www.shrapnelcommunity.com/blog/

For all other information, please contact:

Timothy W. Brooks

P.O. Box 488

Hampstead, NC 28443-0488

tbrooks@shrapnelgames.com

Author
GamesIndustry International avatar

GamesIndustry International

Contributor

GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.