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LivePitch attracts record numbers at the Austin Game Conference

Registration figures for the third annual LivePitch event at the 2005 Austin Game Conference have vastly exceeded expectations, as record numbers sign up to demonstrate new game concepts and ideas.

Registration figures for the third annual LivePitch event at the 2005 Austin Game Conference have vastly exceeded expectations, as record numbers sign up to demonstrate new game concepts and ideas.

LivePitch has become an integral part of the annual Austin Game Conference, which runs from 27th-28th October, and is a platform for new and existing development teams to showcase original content to publishers who are seeking new games to bring to market. It's also a valuable forum for publishers to scout out studio talented to develop their own intellectual or licensed property on PC, console and mobile devices

This will be the third LivePitch event, which affords developers a 30 minute slot to demonstrate and present their concept and code to each interested publisher. So far, registration for the event has exceeded expectations, hinting at a wealth of currently undiscovered talent and new gaming projects available within the industry.

Christopher V. Sherman, executive director of event organisers The Game Initiative, said: "The response to LivePitch from developers around the world has been tremendous. AGC is recognized as the leading conference for MMOG, online, console and mobile game development, and leading publishers know they can come here to find top studio talent and projects to fill their product pipeline."

Developers eager to showcase new ideas, original titles and innovative concepts can still register for the event until 30th September (tomorrow, in other words), by visiting www.LivePitch.com.

Author

Paul Loughrey

Contributor