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Lighthouse Interactive partners with Destineer Publishing

Haarlem, The Netherlands, May 5, 2006. Fast growing Dutch publisher Lighthouse Interactive today announced that it has entered into a co-publishing/distribution agreement with U.S. Publisher, Destineer. This new agreement will ensure that Lighthouse's highly anticipated 4X strategy PC game "Sword of the Stars" will be available throughout North American retail. Sword of the Stars is scheduled to be released this summer.

Sword of the Stars is a breakthrough 4X Strategy game brought to you by the core team behind the blockbuster hit, HomeWorld: Cataclysm. Sword of the Stars returns gamers to the roots of the 4X genre with some new twists, including a 3D starmap and real-time combat resolution in a 3D environment!

Playing as one of 4 unique races, gamers will explore planets, research new technologies and create empires in a hostile universe where weakness means extinction and only the strongest will survive. Sword of the Stars provides quick, intuitive play, state-of-the-art graphics and tactical combat that make the game instantly involving and rewardingly fun.

Erik Schreuder, Lighthouse CEO, said: "We are extremely excited to be working along side of Destineer to bring Sword of the Stars to North America. They have a strong distribution channel backed by a great team." He went on to say, "We look forward to building a successful partnership with them".

Paul Rinde, CEO of Destineer Publishing said: "Sword of the Stars is an absolutely fantastic game. We couldn't be happier to be Lighthouse's North American partner on this title. We are looking forward to making this game a success in North America".

Sword of the Stars will be shown at the upcoming E3 Expo in Los Angeles. The game will be presented at the Destineer booth, West Hall, Upper Mezzanine Level, Booth 515B.

Sword of the Stars features:

- 4 distinct races - Human, Hiver, Tarkas and Liir - each with their own technology advantages and disadvantages.
- A powerful state of the art engine that delivers breathtaking graphics and robust gameplay. Live out tense, first-contact situations in the real time 3-D combat engine.
- Each race has a unique mode of transport between star systems, creating very different styles of play, depending on what race you choose to control.
- A simple interface enables you to enjoy the deep game play without confusion.
- Over 150 distinct technologies to research on a dynamic tech tree that changes from game to game.
- Researched technologies are reflected in new detailed ship models, weapons and combat effects.
- Over 40 weapons from six different weapon classes, in various size classes, from point defense, turrets, to massive spinal mounts!
- Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought - by mixing and matching ship sections to suit their game play style.
- Deep economic model that is easy to control through the in game interface.
- Research languages to open up diplomacy or simply stick to negotiating with your own race. Form alliances, non-aggression pacts or just go to war with anyone who stands in your way.
- Choose from a variety of scenario campaigns to play alone or with friends, each adding more color and depth to the Sword of the Stars universe.
- Up to 8 players can play against the AI and one another over LAN or online.

About Destineer

Destineer's products live at the intersection of two rapidly growing industries. We develop and publish commercial videogames, and we create action-intensive training systems for America's warfighters, intelligence community, and first responders. Our mission is to give videogame players authentic insight into the experiences of our heroes, while creating products these heroes can use to protect us.

Destineer is a privately held corporation that is funded through strategic investors and In-Q-Tel, a private venture capital firm funded by the Central Intelligence Agency.

Destineer produces, markets, sells, and supports dozens of videogames sold through thousands of resellers around the world. The videogames we publish are created both by our internal development studios, as well as by third-party developers.

For more information go to Destineer.

About Lighthouse Interactive

Lighthouse Interactive is a fast growing publisher of interactive entertainment with offices in Haarlem, The Netherlands and Montreal, Canada. Lighthouse's titles include the critically acclaimed adventure title "Keepsake" and upcoming highly anticipated games such as the strategy hybrid "Sword of the Stars" and the sim "Ship Simulator 2006". Staffed with industry veterans and with offices in key locations around the world, Lighthouse is a strong alternative for developers looking to bring their products to a worldwide audience.

For more information contact

Lighthouse Interactive - Navigating Entertainment

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