Renowned developer John Romero, whose past credits include Doom and Quake, has unveiled his latest venture - massively multiplayer online game developer Slipgate Ironworks.
Based in the California Bay Area near Redwood City, Slipgate Ironworks has already secured funding for its first project, which Romero first announced he was working on earlier this year.
Details are scant, but Romero has said that it will be an MMO of some description, and will be released "when it's done" - the mantra made famous by id Software and other Dallas first-person shooter developers during the genre's golden era in the mid 1990s.
Slipgate Ironworks is currently seeking staff to work on the project. The firm's website is advertising for a senior 3D artist, a mid-level tools programmer, a concept artist and a senior game designer.
"My executive cabal and I are very excited to build an amazing development team and create something truly unique," Romero tells prospective employees.
"Our offices are located near Redwood City, California. Apply now and prepare to enter the reality distortion field!"
More details are available at www.slipg8.com.