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Hannibal: Rome and Carthage in the Second Punic War

Hannibal's back for the second Punic war.

Staten Island, NY, July 9th, 2010 – Matrix Games ( www.matrixgames.com) and Forced March Games ( www.forcedmarchgames.com) are thrilled to announce that they have reached a publishing agreement to bring Hannibal: Rome and Carthage in the Second Punic War to gamers worldwide. Sporting original themed art, a fantastic soundtrack, and crisp, intuitive turn-based gameplay, Hannibal brings an innovative and fun blend of diplomacy, strategy, and tactical action to the ancient Mediterranean!

David Heath, Director of Operations at Matrix Games, said “From the first screenshots I was struck by Hannibal’s art direction and neat interface. Once we played it, we realized the solid gameplay will keep you coming back for more, even if you’ve never played a game set in this period before! We believe all strategy gamers in search of a well-balanced and polished experience will appreciate this game and we’re proud to add it to the Matrix/Slitherine catalog!”

James Warshawsky, Lead Developer at Forced March Games, added, “We’re thrilled to be working with Matrix to bring Hannibal out to strategy and ancients fans. We’ve tried to take a unique approach to virtually all aspects of Hannibal to bring a truly fresh experience and we think that gamers will agree that we’ve done just that!”

Hannibal: Rome and Carthage in the Second Punic War is a new and innovative turn-based strategy game that puts you in command of the Carthaginian military during a period of total war over land and sea with the young RomanRepublic. With this military juggernaut of the ancient world at your disposal, you will vie for control over Italy, Carthage, Spain and the Mediterranean Sea using a combination of strategic political maneuvering and sheer tactical skill both on land and sea. Play consists of two layers; the first is a strategic layer where you must prudently steer your forces to the destruction of Rome’s army and the ultimate destruction of the Republic and city itself. At your disposal are a variety of unit types and historical commanders from which to form your armies. On the tactical scale, when meeting the enemy in battle, skilled leadership and a knack for war come into play as you use a simple but engaging battle system to best your opponents.

Commanders would do well to be shrewd in both war and politics as they must use diplomacy and cunning to appease and satisfy their own senate while cultivating key alliances in places like Gaul and Syracuse. To ensure that no two games are alike, a variety of historical option cards are available in every game. These cards simulate a variety of plausible events like reinforcements, political influence, revolts, desertion, specialized battle tactics, and more. The end result is engrossing and addictive turn-based gameplay and a challenging AI opponent that will keep you coming back for just one more challenge and to try just one more different strategy. Hannibal features truly unique historically themed artwork in nearly all aspects of the game. This is coupled with loads of high quality, Ancient period music to make for an immersive and wholly enjoyable experience!

Get more information on Hannibal: Rome and Carthage in the Second Punic War from its official product page.

ABOUT MATRIX GAMES

Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over one hundred titles and several award-winning games, including Gary Grigsby’s War in the Pacific, Close Combat: The Longest Day, Harpoon 3 Advanced Naval Warfare, John Tiller’s Campaign Series, Conquest of the Aegean, Crown of Glory: Emperor’s Edition, Battles In Normandy and Norm Koger’s The Operational Art of War III. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.

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