Guild Wars Revamps Reward System
The Introduction Of “Faction” Offers Dedicated PvPers New Ways To Earn
Thursday 30 June 2005/... Guild Wars has developed a reputation for its firm emphasis on strategic combat, in both Player vs. Player and co-operative play. Never one to sit on its laurels, NCsoft Europe has confirmed that ArenaNetTM, the creators of Guild Wars, has announced plans to refine the reward system further, allowing players the freedom to unlock the tools they need in whichever style of play they enjoy the most, be it the PvP arenas or the co-operative role-play areas.
A new points-based reward system known as 'Faction' will be introduced. Faction, which represents a player's standing with particular gods, will be accessible to all characters in a person's Guild Wars account. Faction with Balthazar, the god of war, will be rewarded exclusively in PvP combat in place of experience points and can be spent on unlocking weapons and armour that are available to purpose-built PvP characters. Previously these unlocks could only be earned in co-operative play.
"Guild Wars has always aimed to provide an equal footing for the PvP action and the co-operative role-playing action," says Stephen Reid, Content and Community Manager, NCsoft Europe. "Including the option to start a PvP-only character at the maximum level has proven to be an excellent way to circumvent many of the issues that prevent casual players from even taking part in a fight against a dedicated player. The new faction system evolves this PvP/Role Play balance a step further and gives players more freedom than ever to enjoy Guild Wars in the fashion that they like best."
ArenaNet has created a unique, global game world that invites players from around the world to play together seamlessly. There are no sharded servers, no language-specific versions of the game and nothing to keep players from exploring the game world with friends from other countries.
More information about Guild Wars can be found at:
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ArenaNetTM, located in Bellevue, Washington, is a wholly owned subsidiary of NCsoft and was founded by key members of the creative teams that developed the hit game series StarCraft, Warcraft, and Diablo as well as Battle.net. ArenaNet has built a state-of-the-art, interactive game network and is developing premier multiplayer online games for dedicated game players. More information about ArenaNet can be found at www.arena.net.
About NCsoft Europe
NCsoft Europe (NC-E) is headquartered in Brighton, England and is part of Korea-based NCsoft Corporation, the world's leading developer and publisher of online games. NCsoft has already successfully established itself in North America, Japan, Taiwan, China and Thailand. NC-E began operations on 1st September 2004 and serves as a central hub for all NCsoft sales, marketing and distribution operations in Europe, via its European distribution network. NC-E launched Lineage® II in November 2004, City of HeroesTM on 4th February 2005 and Guild Wars® on 28th April 2005. More information about NCsoft Europe can be found at http://www.plaync.com.
NCsoft, the interlocking NC logo, Guild Wars, ArenaNet and all associated NCsoft logos and designs are trademarks or registered trademarks of NCsoft Corporation. All other trademarks are the property of their respective owners.
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