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GripShift(tm) for PSP(tm) Jumps Over to Europe and Australasia

FOR IMMEDIATE RELEASE

Wellington, NZ - 9 November, 2005 - Game development studio Sidhe Interactive announced today that their original title, GripShiftTM for PlayStationTM Portable, would be released in Europe on 11 November, Australia on 17 November and New Zealand on 18 November 2005. In preparation for the imminent launch, new screenshots and a brand new trailer have been made available for download from www.gripshiftgame.com.

GripShiftTM mixes platform, driving and puzzle elements to create a unique gameplay experience for PSPTM.

"The PlayStation Portable is a fantastic platform, offering fun new gaming possibilities. GripShift was designed from the ground up specifically to take advantage of this great new handheld" said Mario Wynands, Managing Director of Sidhe Interactive. "With a very competitive price point and a huge amount of content on offer, GripShift is the perfect purchase for new PSP owners".

The features of GripShiftTM include

- Stunt Driving, Platform-Action and Puzzle Solving genres combined offer the ultimate on-the-go driving experience.

- More than 100 diverse levels in 4 themed worlds with brilliant 3D graphics, vibrant colour, dynamic visual effects, and full screen anti-aliasing.

- Multiple routes, short-cuts, loops, jumps, ramps, power-ups and dangers to avoid will challenge even the most skilled drivers.

- Exciting Race Mode provides action for players to race against the CPU or human drivers.

- 8 Bonus games including Penguin Bowling, Bomb Pool, Soccer Crazy, Snaker, Ice Hockey and more offer varied challenges to suit your mood.

- Wireless multiplayer action for up to 4 players.

- Create custom levels with the in-game Track Editor and share them wirelessly with friends or trade over the Internet via PC for ongoing fun.

- Choose one of 6 playable characters and customise your vehicles for a unique look.

- Short load times keep you in the action, not waiting around.

"We have received overwhelmingly positive feedback from fans on our message boards and across the Internet" said GripShiftTM producer and designer, Andy Satterthwaite. "We look forward to seeing the unique level solutions and custom track creations of a whole new set of gamers in the PAL territories".

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Note to media: Permission is given for all media available at www.gripshiftgame.com to be used in your publication or website. Higher resolution assets available on request.

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