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Genshin Impact passes $1bn on mobile

MiHoYo's open-world fantasy game passes revenue milestone six months after launch

Sensor Tower this week reported that Genshin Impact has generated $1.02 billion in player spending since its release on September 28, 2020.

The tracking firm said Genshin Impact is now the fastest mobile game to reach the $1 billion milestone on the App Store and Google Play, having achieved this goal within six months.

This title was previously held by Niantic's Pokémon GO, which generated $1 billion in nine months of release.

China has been the largest contributor to Genshin Impact player spending, accounting for 29.5% of the total.

Japan has been the next most lucrative market with 27.2% of player spending, followed the US with 18.5%.

Sensor Tower notes that this data does not include revenue from third-party Android stores used in China or other territories.

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Jeffrey Rousseau: Jeffrey joined in March 2021. Based in Florida, his work focused on the intersectionality of games and media. He enjoys reading, podcasts, staying informed, and learning how people are tackling issues.
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