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Open beta entered.

Berkeley, Calif. - August 24, 2009

Mindfuse, a leading independent developer of online virtual worlds and casual games, today launched the open beta for their upcoming casual virtual world, Gatheryn. Scheduled to launch later this year, Gatheryn transports players to the fantastical island of Elymia, where they must master their skills in a variety of fun and challenging casual games to earn silver and uncover the secrets of this mysterious island. The open beta is available now at:

“Gatheryn’s open beta marks a profound milestone in the game’s development cycle,” said Joseph Walters, CEO of Mindfuse. “After months of hard work, and weeks of closed beta testing, we’ve reached a version of the game that we’re confident will captivate gamers of all types.”

Gatheryn is a 3D virtual world filled with casual games that will challenge your timing, skill, and wit. Featuring more than 30 of the most renown casual games integrated into the game’s unique steam powered aesthetic, Gatheryn also lets players personalize an avatar, purchase virtual items with in-game silver or cash, and participate in a variety of community events and activities. Gatheryn is scheduled to be released in late 2009.

For more information about Gatheryn, or to play the open beta, visit:

About Gatheryn

Gatheryn welcomes players into a world where steam powers everything from vehicles to mechanical animals, and mystery enshrouds a romantic landscape reminiscent of Charles Dickens’ Victorian London. Players will recognize some of the most beloved casual games of all time, including puzzle and action games, 3D object searches, and word games. Playing these games will not only advance the story, but players will also earn in-game silver that can be used to buy virtual accessories, food, and more, as new content is added regularly. Gatheryn is scheduled for release in 2009.

About Mindfuse

Founded in 2006, and based in Berkeley, California, MindfFuse is an entertainment software company focused on creating and delivering high-quality, digital entertainment to core, casual and mainstream users. MindfFuse’s CEO is Joseph Walters, a founding partner of Skunk Studios and most recently a senior engineer at Shockwave. Other members of the team include renowned artist James Zhang and game industry veteran investor, Matthew Le Merle. MindFuse is currently developing its first title, which is slated for release during the first half of 2009.

Chris Schmidt, TriplePoint

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