If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Games Get Dynamic At E3

Meqon Introduces Version 1.5 & New Biz Model

World Exclusive Preview - Alpha Prime From Black Element

May 16th. Meqon Research, creators of the Meqon Games Dynamics middleware system are back in the U.S.A for E3 2005 and the future of gaming has never looked so realistic...

After a hugely successful out at the Game Developer Conference in March, Meqon are proud to announce they will be launching V1.5 of their advanced game dynamics system, at the show and will be announcing an entirely new business model, created specifically to give developers and publishers the opportunity to know and love Meqon's technology even more.

Even better, Meqon will the hosting the world exclusive preview on Alpha Prime from Black Element, which is using the Meqon Physics engine.

The Meqon team can be found on the 'Sweden @ E3' stands #7057 & #7053 in the Kentia Hall. Swing by, say hello, see the future of game dynamics. What else are you in LA for?

Version 1.5 of Meqon Game Dynamics features improved rigid body physics, major updates to the API, new exporters for 3D Max and Maya and many other features designed to make a developers life easier and their games greater.

If you want to make an appointment to see the future of physics in videgames, contact:

Tomas Ahlstrom


E: tomas.ahlstrom@meqon.com


Brian Baglow


M: +44 (0) 7747 792247

E: brian@indoctrimat.com

Brian Baglow

Indoctrimat Ltd.


E: brian@indoctrimat.com

GamesIndustry International avatar

GamesIndustry International


GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.