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GameLoft figures show growth for mobile gaming firm

The rapidly growing installed base of Java and BREW enabled mobile phones helped mobile gaming specialist GameLoft achieve a 249 per cent rise in revenues in the first quarter of this year, according to new figures from the company.

Turnover for the first quarter was reported at 4.0 million Euro, up from a reported figure of 1.2 million Euro in the same three month period in 2003, with over 94 per cent of that revenue coming from wireless gaming activities.

GameLoft pointed to the increasing numbers of high-end mobile phones on the market as a key catalyst for its success. It estimates that the installed base of Java and BREW enabled phones climbed from 100 million worldwide in March 2003 to 250 million by March 2004.

Rob Fahey avatar

Rob Fahey

Contributing Editor

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.