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Multiple license acquired by Longtail Studios, the first game of which will be Dance on Broadway for the Wii.

Calabasas, CA and New York, NY- June 10, 2010 – Longtail Studios and Emergent Game Technologies announced today a multiple game licensing deal to use Emergent’s groundbreaking development engine, Gamebryo LightSpeed. The first game to be developed and published under this agreement is Dance on Broadway for Wii TM which is launching in North America on June 15, 2010. The other in-development titles have not yet been announced but are planned for multiple console platforms.

Published by Ubisoft, Dance on Broadway brings all the richness and fun of the most beloved musicals directly to fans’ living rooms, allowing up to four people to live out their Broadway dreams working through choreographed routines for some of Broadway's top tunes, from “Fame” to “Time Warp” from Rocky Horror Picture Show.

“We are a diverse developer, continually working on different platforms and genres of gameplay. We need an engine that is versatile and flexible to meet our evolving needs and Emergent provides that with Gamebryo and LightSpeed,” said Sandeep Bisla, Technical Director, Longtail Studios. “We upgraded to LightSpeed mid project and it was a great choice, helping us quickly achieve our goals. Its upgraded features helped us speed up production further and allowed us to focus more on the game, rather than building engine-related components we needed for the game.”

Bisla continued, “Emergent takes support and documentation seriously and they have a great reputation for providing fast and competent support. They didn’t let us down and the development team was always impressed by the turn around and quality of support they received.”

“We’ve enjoyed a great partnership with Longtail Studios from the beginning of this project,” said Tim Page, Director of Sales, Emergent Game Technologies. “At Emergent we always go the extra mile for our customers – from one-on-one or onsite training, to publisher introductions, to being available by phone, providing licensing deals that fit any budget – we really make an all out effort to make sure in these licensing relationships that both the project and the studio thrive. We look forward to working with Longtail for a long time to come.”

Emergent’s LightSpeed is the newest leap forward in game development technology delivering the only professional technology for start-to-finish multi-genre/multi-platform game development. Enabling rapid prototyping, rapid iteration and rapid production, LightSpeed simplifies game development for studios through a data driven framework that opens doors to exciting game-play possibilities. Studios are empowered to create their single-player, online and multi-player games in any genre with Emergent’s one-stop cross-platform toolset for PlayStation ® 3 computer entertainment system, Xbox ® 360 video game system from Microsoft, Wii TM and PC.

For more information about Emergent and their technology offerings, please visit

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About Emergent Game Technologies

Best known for its industry-leading 3D game engines, Gamebryo and Gamebryo LightSpeed, Emergent's technologies have been selected by studios around the globe to bring nearly 300 titles across more than 15 genres to market, including Game of the Year award-winning titles like Fallout 3, The Elder Scrolls IV: Oblivion, as well as critically acclaimed titles like Warhammer Online: Age of Reckoning, Civilization Revolution, QQ Speed, Divinity II – Ego Draconis and Bully. Emergent’s videogame technology is allowing studios to focus on innovative gameplay by enabling rapid prototyping, rapid iteration and rapid production with real-time on-target updates for Xbox 360, PlayStation 3 system, Wii and PC. As part of the international development community, Emergent provides world class support and technologies evolved from deep relationships with its developer partners.

Emergent is headquartered in Calabasas, California, and has offices in Chapel Hill, NC; London; Tokyo; China and Korea. To learn more, please visit

About Longtail Studios

Established in 2003 by Gerard Guillemot, a co-founder of Ubisoft Entertainment, Longtail Studios is a game developer looking to create the next generation of character driven video games. Longtail Studios operates offices in New York City, Halifax, Quebec City and Charlottetown. For more information please visit

Emergent, Gamebryo and LightSpeed and related logos are trademarks or registered trademarks of Emergent Game Technologies, Inc., in the United States and other countries. Other names may be trademarks of their respective owners.

Emergent Media Contact:

Tracie Snitker

Reverb Communications

(209) 586-1495 x104

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