Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Game Industry Recruiter Presents Career Workshop at Women in Games Conference

CEO Moderates Closing Session with Industry Leaders


Friday, July 29---Austin,, a leader in international recruitment services for the interactive entertainment industry, announces today their participation in the Women in Games Conference 2005 at the University of Abertay, in Dundee, Scotland, UK. This year's conference is scheduled from August 8 through August 10.

Presented by the University of Abertay in Dundee, the second annual Women in Games Conference will highlight the most recent, groundbreaking work in this field of computer game research and development to both academic and industrial worlds. The three days of the conference will include papers on a wide range of issues related to women in games, as well as question and panel sessions, networking opportunities, and presentations from some of the up-and-coming student stars of the future.

Conference sponsor is conducting a career workshop called Presenting Yourself! Robin McShaffry, VP of Operations with, will lead a discussion of CVs, interview tips, presenting your demo, and other hot games hiring topics. Robin will be joined by Matthew Jeffrey, Recruitment Manager at Electronic Arts, UK.

Robin McShaffry offers "I have been talking to students, newcomers and professional in the US about their career development in this industry for several years. I am delighted to have my first opportunity to share this information and have an informative discussion with a similar audience in the UK. I hope I they will learn as much from me as I know will learn from talking to them."

Additionally, CEO and co-founder Mary Margaret Walker is moderating the closing plenary session of Women in Games Conference 2005, reflecting on issues raised during the conference, and exploring the future with Q&A. Closing session speakers include: T.L. Taylor, Associate Professor at the IT University of Copenhagen; James Woudhuysen, columnist for IT Week, and Professor of Forecasting and Innovation at De Montfort University, Leicester; Kaye Elling, Creative Manager at Blitz Games Ltd., Leamington; Constance Steinkuehler, Professor of Educational Technology at the University of Wisconsin-Madison, U.S.

Mary Margaret Walker states "I have been a proponent of the growth of women in game development since 1991 when I myself was one of three women in a hundred person development group at Origin Systems in Austin, Texas. Fifteen years later, I am still in this industry, as a recruiter, and living in the UK and I get to meet great women of all disciplines from many different countries on a weekly basis. I'm eager for the opportunity to meet with more enterprising individuals, male and female, in Dundee."

Special features of this year's conference program include some of the most respected names in the industry. Keynote speakers include Ernest Adams (UK), an independent games designer, teacher, founder of IGDA, and author; Melissa Federoff (US), Microsoft Games Usability Engineer; Constance A. Steinkuehler (US), MMORPG researcher and game columnist; and Aphra Kerr (Northern Ireland), game researcher at Centre for Media Research, University of Ulster.

A full pass, including lunch each day and the Conference dinner, costs just £150. Students and the unwaged may apply for a one-day pass for Wednesday 10 August, at a special price of just £40. Book online at to secure your place.

About is a leading recruitment firm in entertainment software, representing top clients and creative leaders in the games software and hardware industries. With offices in London, Los Angeles, Boston, Austin, Washington D.C. and Miami, is continually seeking and placing highly-qualified creative, executive and technical talent for clients in the U.S., Canada, U.K., Europe and Australia.

About Women in Games

Women in Games seeks new opportunities and professional development for women working in and researching into games and the games industry. Objectives of Women in Games include analyzing the role of women in the videogame industry, discussing the future of games that appeal to female gamers, providing an opportunity for women in the videogame industry to network, and providing an opportunity to present and discuss the latest videogame research. The conference, now in its second year, is a unique opportunity for delegates to explore this growing market, and hear new research into ways of getting women into games - as both developers and players.

For more details regarding, visit our web site at, or contact Morgan Ogburn, ThemePark Studios, 512/916-9633 or, for more information.

GamesIndustry International avatar

GamesIndustry International


GamesIndustry International is the world's leading games industry website, incorporating and