Today, Monday 29 November 2010, as the world gathers for the global climate conference in Cancun, UK-based independent development studio Red Redemption have secured a worldwide distribution deal for their global strategy game Fate of the World, with Gamersgate – the leading digital distribution platform for PC and Mac games.
GamersGate creates easily accessible gaming experiences for gamers worldwide offering an experience that eliminates the need for a bulky client interface so that gamers anywhere can now access their games without any third party involvement. GamersGate continues to redefine the download industry with the launch of several accompanying services including in-game chat functionality and other comprehensive tools.
Fate of the World is playing to an increasingly large media outreach even though it is not due to launch worldwide until February with ever increasing exposure including BBC World News, CNN, NY Times.com (twice), The Guardian, Wired, Gama Sutra and National Geographic. . Fate of the World is a sequel to Red Redemption’s successful Climate Challenge game sponsored by the BBC, which has been played by over one million people since its launch in 2007.
Fate of the World Game Director Matt Miles Griffiths says: “We are delighted to have secured distribution for Fate of the World with Gamersgate – they are an extremely important platform for us and will help us reach out to the widest audience and just at the right time as the world turns its attention to the global climate conference in Cancun.”
Fate of the World includes real prediction models from University of Oxford climate change expert Dr Myles Allen who has provided state-of-the-art climate science for the game.
"For far too long, climate policy has been developed by unelected technocrats in smoke-free conference centres or through talk-show sound-bites. The public, confronted by some people telling them it is the end of the world, and others telling them it is all a tax-raising scam, is being completely excluded from the real debate on what to do about it. What I like about this game is that it allows people to experience, in an idealised world, of course, the kinds of decisions we are likely to confront and makes it clear there are no easy answers. Hopefully games like Fate of the World ahead of COP 16will help raise these issues. Also that climate change is a multi-agent problem – we need a model that allows for the many priorities of different parts of the world. And finally the game shows the moral ambiguity around tackling climate change – climate policies can cause harm as well as good. The science does not dictate the solution – that was the mistake many people made in the build-up to COP-15 – science can help inform us which solutions are likely to work, but ultimately it is up to politicians and the public to decide what to do.”
Fate of the World is available now to pre-order with an option of taking part in their beta at www.fateoftheworld.net and Red Redemption is seeking a boxed launch early 2011.