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Engine Software becomes licensed Nintendo DS developer

Dutch firm Engine Software has become a licensed Nintendo DS developer as of this week, something the company describes as a "logical next step" having supported Nintendo platforms and handheld from the Super Nintendo and Game Boy right up to the Cube and GBA.

No specific titles were announced, but Engine will rewrite its GBA Music Replayer Library middleware to support the fledgling handheld format.

Head of development Ruud van Moosdijk said he was personally "very glad" to have expanded their relationship with Nintendo. "No matter how long you work with Nintendo they keep amazing you with new innovative ideas, which simply result in an explosion of inspiration. I am confident that the DS will bring new enjoyment to developers and consumers alike."

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Tom Bramwell avatar
Tom Bramwell: Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.