What is, ELF?
ELF is an integrated scripting system, and at same time a virtual runtime environment. We have created ELF keeping simplicity in mind, and to make our [and yours!] work more simple and comfortable!): infact, we think that game coders should not trash precious time every time "reinventing the wheel", but they should spend own (always too little!) time realizing wonderful ideas!
ELF is a scripting environment based on the well-known LUA language from which you can control some dynamic loadable modules, written in C++, that allows you to control many other state-of-the-art and opensource technologies. These modules offers to the coder many functions designed to control all their functionalities in a simple but effective manner. For instance, loading the 3D graphics module, you can use all the functions designed to control the 3D view... loading the positional audio module you can load (and play, of course!) sound files, and so on! The only thing that we cannot implement is your imagination!
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