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Emergent announces Lightspeed technology

Middleware designed to offer more flexibility at a much faster pace

California-based middleware company Emergent has announced the release of the latest edition of its Gamebryo developer toolset, Lightspeed, which has been specially designed to offer a greater level of flexibility and rapid iteration.

The development platform, compatible across PC and consoles, takes a "data-driven approach to rapid iteration enables creation and modification of game object behaviours, parameters and appearances while allowing the user to watch the results in real-time, without recompiling," read a statement.

"Hundreds of millions of dollars are being spent on redundant game technology development worldwide," said Geoffrey Selzer, CEO of Emergent Game Technologies. "At a time when the industry is restructuring, and new studios are forming, not a single developer should be building its own technology from scratch. Gamebryo LightSpeed has been created from its first line of code based on the needs of game programmers and designers who develop in a wide variety of game genres."

The software allows designers more experimentation with gameplay changes, while artists are more easily able to see how changes they make to assets affect the overall game environment.

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Phil Elliott

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