While Electronic Arts is often right in the thick of new industry trends, the publisher has largely sidelined itself when it comes to the recent rash of AAA remakes and re-releases. Speaking with IGN, EA COO Peter Moore said the company took a dim view on the practice, saying "it feels like pushing stuff out because you've run out of ideas."
While Moore acknowledged that such efforts are appealingly cost-effective, he added, "Remakes, because of who we are, and this broad portfolio of intellectual property...you add all that together, I don't know where we find the time to do remakes. We're a company that just likes to push forward."
While EA has experience re-releasing old content, it has taken a different approach than some of its peers. Five years after the launch of the original Xbox 360-exclusive Mass Effect, EA brought the game to the PlayStation 3, giving Sony fans a chance to complete their collection of the sci-fi trilogy. The Xbox 360 and PlayStation 3 also saw releases of years-old PC titles American McGee's Alice and Crysis, although those were offered as preorder bonuses alongside new multiplatform installments in those franchises.