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EA ANNOUNCES THE SIMS 2 NIGHTLIFE

The Sims Head Out to Experience an Epic Night Out on the Town

CHERTSEY, UK.-- April 5, 2005--Electronic Arts (NASDAQ: ERTS) announced today that The SimsTM 2 Nightlife is under development from the celebrated MaxisTM studio, the creators of the widely popular franchise, The SimsTM. This is the second expansion pack for The SimsTM 2 which took the world by storm in September 2004 by becoming the fastest selling PC game and selling over 4.5M units worldwide to date. With The Sims 2 Nightlife, players will be able to take their Sims out to hit all the swanky hot spots in the all new downtown location and spice up their lives with an all new dating gameplay and a new life goal focused on pleasure seeking.

The Sims 2 Nightlife takes Sims into the night to explore all of their favorite after-dark activities. Players can either head out and discover their love lives or have a crazy night out with friends. With the new dating gameplay, players will see if their Sims have chemistry with others which will determine their romantic fate. The newest addition to the game includes the brand new pleasure seeker aspiration allowing players to explore a life filled with unforgettable dates, endless nights of dancing and fine dining. Make your Sims nightlife fantasy a reality with over 125 new objects including a DJ booth, Electro Dance Sphere and all you need to design the ultimate nightclub and VIP lounge.

"Sims fans have always wanted to take their Sims out of their homes," said Tim LeTourneau, Sr. Producer. "Now with The Sims 2 Nightlife, players will be able to take their Sims out of the suburbs and into the night while dating, hanging out on the town and staying up till dawn at all the hottest spots around town."

The Sims 2 Nightlife is scheduled to ship under the EA GAMESTM brand in the Autumn of 2005. The Sims 2 is required to play The Sims 2 Nightlife.

For more information on The Sims 2 and The Sims 2 Nightlife, visit www.eagames.co.uk/thesims

About The SimsTM

The Sims franchise celebrated its fifth anniversary in February, 2005. The game skyrocketed to the top of the charts when it began shipping to stores in February 2000 and quickly become a universal gaming and cultural phenomenon. The Sims PC based product and expansion packs were the best selling PC games of 2000, 2001, 2002, and 2003. Translated into 17 different languages, The Sims has inspired seven top selling expansion packs. They include: The SimsTMLivin' Large, The SimsTM House Party, The SimsTM Hot Date, The SimsTM Vacation, The SimsTM Unleashed, The SimsTM Superstar, and The SimsTM Makin' Magic. Combined sales for the franchise have topped 45 million units life-to-date. In September 2004, The Sims 2 launched as the next generation sequel selling over 5M units worldwide. The SimsTM 2 University shipped as the first expansion pack in March 2005. For more information on The Sims 2, visit www.eagames.co.uk/thesims

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers and the Internet. Electronic Arts markets its products under three brand names: EA SPORTSTM, EA GAMESTM and EA SPORTS BIGTM. In fiscal 2004, EA posted revenues of $2.96 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.electronicarts.co.uk. More information about EA's products and full text of press releases can be found on the Internet at www.electronicarts.co.uk/press.

Electronic Arts, The Sims, Maxis, EA, EA GAMES, EA SPORTS and EA SPORTS BIG are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries.

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