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DropTeam(tm) Multiplayer Demo now available!

**PRESS INFO FOR IMMEDIATE RELEASE** Friday June 30th, 2006 http://www.battlefront.com/products/dropteam/demo.html Battlefront.com and TBG Software are excited to announce the availability of the DropTeam Multiplayer Demo, the recently released Sci-Fi themed real-time armored vehicle combat simulation. This Demo replaces the currently hosted Dropteam "Public Test" Demo as it contains many new game enhancements and updates. DropTeam combines accurate physics and ballistic systems, intelligent and realistic unit and weaponry capabilities with fast paced action set in a stark future of humanity. This DropTeam Multiplayer Demo is being offered in three different formats. One for Mac, one for Windows and one for Linux. This marks the first title published by Battlefront.com to offer Linux support! Direct link to demo page: http://www.battlefront.com/products/dropteam/demo.html DropTeamT Multiplayer Demo details... This is a Demo release of DropTeam (download links below). This DropTeam Multiplayer Demo has the following important restrictions: 1. Single player is disabled. You can only play network games with this release. The full version of the game includes single player skirmish games and single player campaign games. 2. This release only allows you to play 1 of the game's many scenarios. The full version of the game includes 21 scenarios with more available for free download after release. Apart from these restrictions, this is a fully functional release. Players can use all of the dozens of vehicles and deployable items in the game. The included scenario is "Raid". It takes place on an inhabitable moon called Hopewell. Hopewell orbits a gas giant in the Wolf 9773 star system. Almost half of the moon's surface, called "The Scorch", is a radiocative Hell created by the destruction of an antimatter station t hat used to orbit the gas giant. The remainder of Hopewell has recovered from this disaster and is once again beginning to flourish with vegetation and a growing human population. This DropTeam Multiplayer Demo includes everything needed to connect to servers and play on the Internet or on Local Area Networks on Windows, Linux, and Mac OS X Tiger. It also includes everything needed for players to run their own public or private servers. A stripped down version of the game's manual is available in PDF format. This abbreviated manual explains everything players need to know about running the game and also what administrators need to know about running their own servers. DropTeamT Multiplayer Demo Minimum Requirements: Geforce4/Radeon 9600 64MB VRAM class video or better 512 MB system RAM WINDOWS Windows 98, Windows ME, Windows 2000, Windows XP, Windows Server 2003 Pentium III 800MHz or better Catalyst 6.2 or higher drivers for ATI users Forceware 81.98 or higher for nVidia users OpenGL 1.5 or better for other video cards MAC OS X Tiger 10.4.5 or higher G4 1.2 GHz or higher LINUX GLIBC version 2.3.4 or higher X Windows with working OpenGL acceleration ALSA audio Recommended System: P4 or G5 CPU 1 GB RAM nVidia 6600 or Radeon 9800 class video card DropTeam FEATURES CROSS-PLATFORM COMPATABILITY . DropTeam runs on Windows 98, Windows ME, Windows 2000, Windows XP, Windows Server 2003, Linux, and Mac OS-X. Game ships with all versions together and each game version is fully compatible with the others. GENERAL FEATURES . Play in a universe complete with a rich back story and detailed history. . Realistic combat system that models projectile/armor penetration, various munition types, and interior vehicle damage in detail. . Huge, detailed and varied alien landscapes each planet accurately modeling its own gravity and atmospheric density, radically changing the tactical situation. . Map sizes up to a massive 1000 (!) square kilometers. . Terrain height resolutions from small ridges and vehicle fighting positions to towering hills and mountains. . Deformable terrain with engineering vehicles digging out trenches in real time, ordnance created surface cratering and even trees toppling over under artillery fire. . Dynamic environmental effects include building destruction and vehicles exploding and flipping over. . DropTeamT includes 20 scenarios plus a 10 mission single player campaign. New scenarios will be offered for download after the game's released plus you can create you own battles and share them with others. SCALABILITY . Terrain uses dynamic tessellation (continuous Level of Detail) to render high resolution terrain at large sizes. . DropTeam engine automatically adjusts level of detail based on your computer hardware. This optimizes gameplay on even older computer systems and hardware. . DropTeam uses the OpenGL Shading Language (GLSL) for advanced graphics effects that literally weren't possible a year ago with little to no performance impact such as rippling water and blowing foliage. MULTIPLAYER FEATURES . Up to 16 human players or more supported, depending on system specs. Maximum online players realistically only limited by game server bandwidth, CPU and RAM. . Game launcher allows you to browse a list of servers that shows the servers' current scenario, current number of players, game time remaining, and connect to the game sessions at will. . Server management functions allow administrators to login and exercise special privileges on the server, such as kicking players and moving players between teams. This interface is within the GUI of the game itself. . Various game types include "Capture the Flag" and "Objective" based missions. MODDING AND EXPANDABILITY . Highly extensible, open architecture makes the game easy to modify, even by non-programmers. . DropTeam uses XML (Extensible Markup Language) files for game objects. Allows for an incredible wealth of modding options and capabilities. All information about 3D models, physics, control mechanics is encapsulated and allows specification of any arbitrary texture data for terrains, skies, and models. . Add new vehicles, change their physics, change turrets, swap one gun for another or put a brand new gun on a existing unit and more. All of this can be achieved by editing the associated the XML files. You can also create entirely new models and textures that weren't originally included. You can even just drop in your own 3D Studio models if you want! . DropTeam engine reads data from professional GIS (Geographic Information Systems) packages such as ArcGIS and Terragen. This is the same industry standard data formats that are used by the Department of Defense for simulations and by engineers for land work, surveying, etc... More background and info on the game can be found on the DropTeam webpage located here: http://www.battlefront.com/products/dropteam/

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