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Distinctive Developments expands operations

UK mobile development company moves office and increases development staff

In the first of many changes which are said to mark the company's dedication to growth and expansion, Sheffield-based mobile content developer Distinctive Developments has moved to a larger office space to house additional programming, development and porting staff.

The new offices are the first step in a series of changes for the firm, which continues to produce original content and games for top-tier publishers in the mobile industry.

Speaking to, managing director Nigel Little said the move to larger, more adaptable office space would "allow Distinctive Developments to continue its expansion to support future projects."

"We are constantly expanding to be able to create the best games for mobile," he continued.

"In particular we have recently strengthened our management structure and recruited a Chief Technologist to meet the increasing need to develop for emerging mobile technology such as 3D graphics and connected features. We are also further expanding our development team, particularly programming roles in both game development and porting."

A sequel to the award winning 3D Pool will be launched at the end of October, to be distributed through I-Play. The company also has strong links with Electronic Arts - FIFA 06 will be released shortly and development is continuing on several as yet undisclosed titles for release in 2006.

"On the back of the success we've had with 3D Pool, we're also planning further original titles that we will distribute through a 3rd party publisher," Little said.

"These will follow our philosophy of looking for gaps in the market for fun and quirky titles.

Distinctive Developments is confident that the continued growth of the company, combined with previous successes and strong links with top-tier publishers, will help it to claim into an even greater stake in the mobile market.

The firm plans to develop games that are suitable for a wide range of handset types, from low end 2D handsets to high powered devices with 3D capabilities. According to Little, 2006 will be "The year that separates the serious mobile developers from the rest."

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