London, UK - November 01, 2006 - Digimask is today proud to announce that they've joined Epic Games' Integrated Partners Program for Unreal® Engine 3. Digimask has been fully integrated into Unreal Engine 3 and is now available for licensing directly from Digimask Ltd.
Epic Games has established the Integrated Partners Program (IPP) for the purposes of having a formal business relationship with selected companies making cross-platform technologies which integrate with, and are complementary to, Unreal Engine 3. Under the IPP program Epic provides continuous Unreal Engine 3 source code access and full technical support to IPP members. Companies who join the IPP agree to provide a high level of technical support for UE3 licensees through Epic's established support channels, keep their implementations up-to-date with the latest UE3 versions, and work with Epic on potential promotional and co-marketing efforts. The IPP program will make it easier for Unreal Engine 3 licensees to incorporate 3rd party middleware solutions from IPP vendors into their games.
We are delighted that Digimask can now be integrated into Unreal Engine 3," said Gary Bracey, CEO of Digimask. "The facility for the player to actually be part of any Unreal-driven game is a real benefit to the consumer and we look forward to seeing many games taking advantage of this feature."
"It is great to have Digimask on board for the Integrated Partners Program," says Mark Rein, Vice President, Epic Games, Inc. "People often ask me if they get their face in a game. Unreal Engine 3 licensees can now license technology from Digimask that provides the functionality to make that possible in their games."
About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and a best-of-breed toolset. Unreal Engine 3 is expected to maintain those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's new toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content.
At E3 2006 due to the enormous success of Bioshock, Mass Effect and Gears of War, Unreal Engine 3 games scooped overall 'Best in Show' Awards from Gamespy, Gamespot, Voodoo Extreme. These games and the others also scooped the top awards, and most runner up places in each of their individual genre categories given by these panels and also those given by IGN, 1Up and GameTrailers. Unreal Engine 3 also is the winner of the 'Best Game Engine' award in both the 2005 and 2006 Game Developer 'Frontline Awards'.
Additional information on Unreal Engine can be obtained at www.unrealtechnology.com
Formed in 1999, Digimask is a unique, ground-breaking technology that allows a gamesplayer to take a photograph of their face and create a fully-animatable 3D model of their head, which can then be integrated into compatible videogames so they 'become' the character on-screen.
The Digimask SDK (Software Development Kit) is available for licensing for videogames, cellphone applications, web-based products and any digital environment where personalization can add value. Please visit www.digimask.com for further information.
About Epic Games
Epic Games Inc., based in Raleigh, NC and established in 1991, is a developer of cutting-edge computer and video games. The company is best known as the creator of hit PC 3D action games Unreal and Unreal Tournament, both award-winning blockbuster hits having each sold more than one million copies. Epic is also responsible for the Unreal Engine, which is the underlying technology for a wide range of games including, 2002 Console Game of the Year winner, Tom Clancy's Splinter Cell from Ubi Soft; PC Gamer's 2000 Game of the Year, Deus Ex from Ion Storm/Eidos; America's Army: Special Forces , from the United States Army, and Harry Potter and the Sorcerer's Stone (PC) from Electronic Arts. Additional information can be obtained through Epic's Web site at www.epicgames.com
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