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Demolition Dash

Platformer to head up four iOS titles from German developer.

Munich/Regensburg, 16.03.2011 – The Munich based games studio Chimera Entertainment will develop four Games for Apples iOS platforms for the Regensburg based publisher dreamfab. Production will start with the platformer “Demolition Dash”, which will be available in the App Store within the second quarter of 2011, as well as a physics based puzzle game. Two additional titles will follow. The cooperation has been facilitated by remote control productions, which is the strategic partner of Chimera Entertainment and will also accompany the process.

Chimera Entertainment strengthens its engagement on the mobile sector by this cooperation. The developer from Munich has already gained experience in developing iOS games, inter alia by making a variety of versions of the puzzle classic “Memory” for Ravensburger Digital. More recently, they have also been successful in the PC sector: End of 2010 Chimera Entertainment released “WARSTORY – Europe in Flames” as one of the first browsergames with Microsoft Silverlight technology via Bigpoint.

dreamfab was founded in December, 2010. The company set the target to successfully position itself in the fast growing, multi billion euro market of digital software distribution. The first step includes the production of high quality casual games for Apples iOS, which will be high in the App Store charts through the planned use of extensive and innovative marketing techniques. dreamfab plans to  port successful titles to other platforms like Android, PC (e.g. Steam), Mac App Store, WiiWare, PlayStation Network and Xbox Live.

Christian Kluckner, Managing Director of Chimera Entertainment, says: “We are happy about this inner-Bavarian cooperation. It perfectly suits our strategy to broaden our portfolio and to realize projects on different platforms. Apple’s iOS will remain an attractive platform for us, if nothing else because of the recently released iPad 2.”

Andreas Mihalovits, Managing Director of dreamfab, adds: “We see Chimera Entertainment as an experienced partner in the iOS sector. We based our decision for this development studio precisely on this experience. Chimera Entertainment has shown its expertise to produce high quality iOS games. We are looking forward to the upcoming titles and to successfully launching them on the App Store.”


Please direct any questions to:

Chimera Entertainment

Simon Biedermann

PR Manager

Sendlinger-Tor-Platz 6

80336 Munich

Tel.: +49 (0) 89 / 210 205 7 - 78

Fax: +49 (0) 89 /210 205 7 - 99

E-mail:  press@chimera-entertainment.com

About Chimera Entertainment

Chimera Entertainment is a creative and independent development studio for digital entertainment software in Munich. The company was founded in 2006 with the support of the production house remote control productions. In addition to developing its own IPs, Chimera Entertainment implements work for hire, from conception to completion. Gameplay and creative imagination are always in the foreground. In 2007 the Munich based studio won the LARA Start Up Award from The Bavarian State Ministry and in 2008 they received the jury’s sponsorship award, part of The German Development Prize. Chimera Entertainment's debut title "Windchaser" (PC) was published in May 2008, and was praised by the national press primarily for its innovative and sophisticated game design. The studio is working with a professionally structured, growing and flexible team, and is experienced in the use of different middleware technologies. Chimera Entertainment is an official developer for Nintendo DS and Wii, Microsoft Xbox 360 and Sony PlayStation. In 2010, the browsergame “WARSTORY: Europe in Flames” based on Microsofts Silverlight-Technology was published with the label GAMESINFLAMES by Bigpoint. The studio is currently working on different projects for PC, handheld and console.


About dreamfab

Dreamfab was founded in December 2010 with the target to position itself as a top publisher within the fast growing and multi billion euro market of digital software distribution. The first phase will include the production of high quality casual games, which will be marketed with innovative concepts to bring the game into the App Store Charts. On a medium term, a broader distribution and porting of successful titles is planned to platforms as Android, PC (z.B. Steam), Mac App Store, WiiWare, PlayStation Network and Xbox Live.


About remote control productions GmbH

remote control productions GmbH is an independent, internationally active production house, with an emphasis on mediation, development and production of entertainment software.  With its extensive experience and far-reaching contacts, remote control productions acts as an important interface between developers, publishers, distributors and investors. Along with the services in the central areas of expertise such as business development, producing, sales, creative services and research, remote control is increasing its focus on developing, planning and designing its own projects. Among those projects are creations of new IPs, as well as company founding and the support of start-up teams where remote control provides not just strategic advice, but carries out operational tasks in order to ensure success. The production house was founded in 2005 under the name of ML Enterprises GmbH, and was renamed to remote control productions GmbH in September 2008, in order to reflect the company’s core expertise and focus in its new name. Partners and customers of rcp are Bigpoint, Ubisoft, Ravensburger Digital, BummFilm, dtp Entertainment, Take2 (selection).


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