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Deathloop wins big at 2022 IGDA Global Industry Game Awards

It Takes Two, Returnal and Ratchet & Clank: Rift Apart also picked up multiple wins

The 2022 Global Industry Game Awards took place last night, hosted annually by the International Game Develoepers Association.

Arkane was the big winner of the night with Deathloop, which secured 13 different awards spanning the art, audio, design, technology and support categories.

It Takes Two from EA's Hazelight Studios also picked up ten awards, one for engineering, two for art, design and support, and three in the writing category.

Other titles to pick up multiple awards included Insomniac's Ratchet & Clank: Rift Apart and Housemarque's Returnal.

On the indie front, Witch Beam's Unpacking picked up two awards for 2D Animation and 2D Environment Art. Kitfox's Boyfriend Dungeon also appeared, taking home the 2D Character Design award.

Mobile startup Double Loop Games also picked up two accolades for Upcoming Indie and Workplace Diversity and Inclusivity.

See the full list of GIGA 2022 winners below:

Art

  • 2D Animation – Unpacking by Witch Beam
  • 2D Character Design – Boyfriend Dungeon by Kitfox
  • 2D Environment Art – Unpacking by Witch Beam
  • 3D Animation – It Takes Two by Hazelight Studios
  • 3D Character Design – It Takes Two by Hazelight Studios
  • 3D Environment Art – Deathloop by Arkane
  • Cinematography – Life is Strange: True Colors by Deck Nine
  • UI Art – Deathloop by Arkane
  • VFX – Returnal by Housemarque

Audio

  • Music Composition – Deathloop by Arkane
  • Sound Design – Returnal by Housemarque
  • Voice Acting – Deathloop by Arkane

Design

  • Accessibility Innovation – Ratchet & Clank: Rift Apart by Insomniac Games
  • Gameplay Design – It Takes Two by Hazelight Studios
  • Level Design – It Takes Two by Hazelight Studios
  • Systems Design – Deathloop by Arkane
  • UI/UX – Deathloop by Arkane

Engineering/Technology

  • Achievements in New Technology – Returnal by Housemarque
  • AI – Returnal by Housemarque
  • Audio Technology – Deathloop by Arkane
  • Engine Technology – Ratchet & Clank: Rift Apart by Insomniac Games
  • Gameplay Technology – Ratchet & Clank: Rift Apart by Insomniac Games
  • Graphics Technology – Forza Horizon 5 by Playground Games
  • Networking Technology – *TIE* Valheim by Iron Gate AB & It Takes Two by Hazelight
  • Systems Technology – Deathloop by Arkane
  • Achievements in New Technology – Returnal by Housemarque
  • AI – Returnal by Housemarque
  • Audio Technology – Deathloop by Arkane
  • Engine Technology – Ratchet & Clank: Rift Apart by Insomniac Games
  • Gameplay Technology – Ratchet & Clank: Rift Apart by Insomniac Games
  • Graphics Technology – Forza Horizon 5 by Playground Games
  • Networking Technology – *TIE* Valheim by Iron Gate AB & It Takes Two by Hazelight
  • Systems Technology – Deathloop by Arkane

Support

  • Community Management – It Takes Two by Hazelight Studios
  • Customer Support – It Takes Two by Hazelight Studios
  • Marketing – Deathloop by Arkane
  • Production/Management – Deathloop by Arkane
  • Quality Assurance – Deathloop by Arkane
  • Research & Analytics – Deathloop by Arkane

Writing/Narrative

  • Dialogue – It Takes Two by Hazelight Studios
  • Narrative Design – It Takes Two by Hazelight Studios
  • Story – It Takes Two by Hazelight Studios
  • World Building – Returnal by Housemarque

Miscellaneous

  • Representation – Deathloop by Arkane
  • Upcoming Indie – Double Loop Games
  • Workplace Diversity and Inclusivity – Double Loop Games
  • Trust/Safety – Final Fantasy XIV: Endwalker by Square Enix
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Danielle Partis

News Editor

Danielle is a multi award-winning journalist and editor that joined GamesIndustry.biz in 2021. She previously served as editor at PocketGamer.biz, and is also a co-founder of games outlet Overlode.