News Rami Ismail sells remaining shares of Vlambeer Co-founder Jan Willem Nijman says he will oversee the release of its long-anticipated title Ultrabugs April 4, 2024 Sophie McEvoy
Feature Clone culture and its continuous impact on indie developers Wren Brier and Rami Ismail discuss the evolution of clones in recent years and how to cope with your game being copied Feb. 18, 2022 Marie Dealessandri
News Vlambeer calls it quits Rami Ismail and Jan Willem Nijman going their separate ways after a decade; final game Ultrabugs still planned for release Sept. 1, 2020 Brendan Sinclair
Feature Gaming is not a meritocracy Vlambeer's Rami Ismail pokes holes in the notion of cream rising to the top, explains why devs and platforms may believe in it anyway April 9, 2019 Brendan Sinclair 1 comment
Academy Steam sales, store pages and the art of selling games At Reboot Develop, Rockfish, Vlambeer and 11 bit take very different views on the value of cutting prices April 20, 2018 Matthew Handrahan 1 comment
News Worldbuilding on a budget Developers behind Owlboy, Nuclear Throne, and Firewatch compare notes on how they built their games' back stories and the ways fans filled in the blanks Feb. 23, 2017 Brendan Sinclair
Opinion Alex St. John: Shut up and be grateful for your 80 hour weeks "Wage slaves" should "shake off mental shackles" says multi-millionaire. [UPDATE: St. John's daughter blasts his "toddler meltdown"] April 21, 2016 Dan Pearson 43 comments
News Vlambeer: "It's important to make sure that you can fail" Rami Ismail addresses the 'Indiepocalypse', and tells first time developers to accept and embrace failure Oct. 16, 2015 Matthew Handrahan 2 comments
News Games are fine but the business isn't - Rami Ismail "We talk about the funny bugs in a Ubisoft game for weeks, but take months to respond to harassment happening straight under our nose." Feb. 2, 2015 James Brightman 1 comment
Feature Opportunity knocks: Vlambeer and co. on finding the indie advantage Find strength in adversity say Ismail, Hunt and Griffith Jan. 26, 2015 Keith Andrew
Feature Watch Vlambeer's 17 lessons for indie developers Rami Ismail delighted the Gamelab audience with a funny and illuminating talk July 24, 2014 Matthew Handrahan 2 comments
Feature Indie is the new punk - Vlambeer Rami Ismail talks about how to solve discoverability problems, downplays YouTube payola worries Feb. 19, 2014 Brendan Sinclair 11 comments
News Devs need to give back - Vlambeer Rami Ismail encourages industry to lower barriers to creation, promote diversity in developer community Feb. 5, 2014 Brendan Sinclair
News A developer's year: Vlambeer's Rami Ismail The Ridiculous Fishing developer shares the highs and lows of last year Jan. 10, 2014 Rachel Weber 2 comments
News Vlambeer: ID@Xbox parity clause "problematic for the indie scene" Rami Ismail on the controversial simultaneous launch rule for Xbox One's indies Dec. 19, 2013 Rachel Weber 7 comments
News Vlambeer renames Wasteland Kings over InXile concerns "There was no extravagant cease and desist letter" Oct. 1, 2013 Rachel Weber 2 comments
News Vlambeer signs up for ID@Xbox Microsoft has made "a huge leap in the right direction" says Ismail Aug. 27, 2013 Rachel Weber
News Vlambeer suffers E3 theft Ridiculous Fishing dev a victim of crime at trade show June 14, 2013 Rachel Weber 7 comments
Feature Talking Shop: Freelance Composer We delve into the freelance composition career of Eirik Suhrke March 26, 2013 Mike Williams
News Vlambeer: "Devs shouldn't be afraid to charge $3" Ridiculous Fishing studio claims "non-evil" free-to-play design is "almost impossible" March 18, 2013 Matthew Handrahan 8 comments