Ninja Theory
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Hellblade: Senua's Sacrifice hits 6.3 million players
Developer Ninja Theory announced the milestone as a free Xbox Series X|S update for the title launches
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The Bleeding Edge of multiplayer design
Creative director Rahni Tucker on how the Xbox brawler will ensure Ninja Theory keeps one foot in the action genre
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Ninja Theory launches mental health R&D effort
Hellblade studio's The Insight Project aiming to "help mental health treatment to go mainstream"
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Ninja Theory establishes Senua's Scholarship to train mental health tutors
Hellblade: Senua's Sacrifice developer to collaborate with Head to Toe charity in recognition of World Mental Health Day
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Ninja Theory bosses explain decision to join Microsoft Studios
"We want to take bigger creative risks, and create genre-defining games without constant threat of annihilation," says creative lead Tameem Antoniades
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An era of "triple-I" development is almost here
Ninja Theory, Frostkeep Studios and Private Division discuss a coming wave of games that combine indie creativity with triple-A production values
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How to stop big publishers breaking your business
During this year's Reboot Develop, Ninja Theory's Nina Kristensen detailed the rights studios should fight for
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Hellblade on Xbox One hits 50,000 sales
Studio hopes for 100,000 sales, will give money to Mental Health America
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People of the Year 2017: Ninja Theory
Ninja Theory is to be commended for its handling of mental illness and for showing how indies can still approach AAA development
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Ninja Theory in profit only three months after Hellblade launch
Game way ahead of nine-month target as it approaches 500,000 sales
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How Ninja Theory proved independent AAA has a future
“Smaller indie teams that want to make that step up in production values can adopt this kind of model"
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Ninja Theory will donate all of today's Hellblade sales to charity
For World Mental Health Day, all proceeds from the game will go to Rethink Mental Illness
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Ninja Theory livestreams Q&A with Hellblade protagonist
Developer promotes action game about battle with mental illness by having actress answer questions in character over Facebook Live
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Heavenly Sword art director returns to Ninja Theory
Hugues Giboire replaces departed Stuart Adcock, still looking for a Senior Character Artist
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"A lot of games have unrealistic forecasts"
Ninja Theory's Dominic Matthews on breaking out of the squeezed middle
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Ninja Theory can recoup Hellblade budget with 300,000 sales
“Our work on Hellblade is an opportunity to question the way the industry has always done things”
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Ninja Theory: Xbox One chose "completely the wrong direction"
Tameem Antoniades urges consoles to be more like mobile
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DmC: Devil May Cry developer says it "couldn't ignore" mobile phenomenon, readies Fightback for iOS and Android
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Critical Consensus: DmC: Devil May Cry
Ninja Theory takes on Capcom's storied franchise - and wins
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Devil May Cry, The Hunger Games, and the universal challenges with creativity based on someone else's property
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Capcom: Western developers start with the visuals
While Japan focuses on gameplay, says DmC director Hideaki Itsuno
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Enslaved lead joins Splash Damage
Gameplay programmer appointed as technical director at Brink developer
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Tech Focus: Low cost stereo 3D
Ninja Theory co-founder Mike Ball on Enslaved's 3D implementation
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Enslaved sells 460k units in three month period
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Ninja Theory: "We've got capacity to do two games"
Enslaved developer sure that the team could work on sequel - plus DMC - if need be