Motion Twin
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Dead Cells mobile reaches over 2m units sold in China
Publisher points to milestone as evidence Chinese market can support premium paid mobile games
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Dead Cells has now sold 5m copies
Motion Twin's title sold 1m in China "within a few days" -- mobile version to launch on March 30
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Dead Cells sells over 3.5m copies
That's 500,000 copies sold in the last five months, two years after game's initial launch
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Dead Cells Steam owners can now play previous versions of the game
The studio introduces the ability to roll-back the game to previous iterations
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Dead Cells reaches 2.4m units sold as Motion Twin establishes new label
Evil Empire will keep updating Dead Cells while Motion Twin moves on to a new project
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Motion Twin partners with Bilibili, Playdigious to bring Dead Cells to China
iOS version of the game will launch in the US in August, Chinese release still to be determined
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Dead Cells has sold 2m copies in less than a year
Motion Twin's indie hit was on 1m sales in December 2018
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Why life after Dead Cells does not mean growth
Motion Twin's Steve Filby and Sébastien Bénard talk co-ops, explain why studio will remain small after the roguelike's success
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Motion Twin's Dead Cells passes 1m units sold
Switch is the game's leading console platform, with PC the biggest platform overall
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Breathing life into Dead Cells
Ex-Motion Twin marketing manager Steve Filby shares how the studio used streamers, press, and events to build a successful Early Access launch and an even more successful multiplatform debut
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Dead Cells dev Motion Twin touts equal pay system
All 11 employees at French studio have identical salary, same say in project direction