Curve Digital
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Becoming the next Sega and Eidos: The transformation of Curve Games
New CEO John Clark on the vision and future of the Human: Fall Flat publisher
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How fans made Human Fall Flat an indie hit | GI Live Online
We speak to No Brakes Games about the continued rise of the 25 million-selling physics-based sensation
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Podcast: Human Fall Flat's journey to 25m sales | GI Live Online
Audio version of our conference session explores the road to success for the smash hit indie outing
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Curve Digital acquires IronOak Games
Canadian studio behind For the King becomes Curve's second studio acquisition
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There is no typical Curve game
Publishing director Simon Byron explains how the indie publisher tries to keep surprising and introduces new signing Autonauts
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Curve Digital parent Catalis acquires Bomber Crew developer
Brighton studio Runner Duck will grow its franchise with two new games to be published by Curve from 2020
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Human: Fall Flat sells 5 million units
Solo indie project continues to see sales uptick following console releases
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Curve Digital makes retail debut with Sold Out partnership
Bomber Crew and A Knight's Quest will be the digital publisher's first titles on shelves
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Brynley Gibson joins Curve Digital to lead VR push
Former Sony London Studio producer will also head up Zöe Mode and Headstrong Games