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Coming Soon to an Arena (And PC) Near You: Shady O'Grady's(tm) Rising Star Music Career Simulation Has Gone Gold; Full Downloadable Version Available

Rising Star Playable Demo Available Next Week

Birmingham, Michigan - Feb 20, 2007 Gilligames, an independent developer and publisher of PC games, today announced that their musical simulation/role-playing game, "Shady O'Grady's TM Rising Star" for Windows PCs, is now available as a download for $29 at The CD- ROM version is available for $36, and will ship on March 1, 2007. A free playable demo will be available for download next week.

About Shady O'Grady's TM Rising Star

Rising Star captures the struggles and successes of up and coming musicians as they work to recruit band members, gain popularity locally and throughout America, and ultimately, get the lucrative recording contract of their dreams.

In Rising Star, you start out as an 18-year old rookie musician in one of 10 music types: rock and roll, jazz, ska, rap, pop, blues, metal, punk, folk, or country. Choose your home from over 120 cities located throughout the U.S., and recruit compatible musicians for your band. You'll start off as poor, starving artists, and slowly work your way to stardom. Make enough connections with the club owners and bands, and soon you'll score your first gig. You'll get to enter Battle of the Bands, and eventually you'll deal with larger venues, managers, producers, record contracts, product endorsements and more.

Other Rising Star features include:

RPG-style experience/leveling system, with six assignable skills: Songwriting, Playing, Stage Presence, Production, Repair, and Business. Make band decisions based on your musicians' Inspiration, Health, Happiness, and Ego levels. Dynamic musician attitude system - recruit compatible musicians, and kick out egotistical musicians living in their own private Idaho that no longer get along. Unhappy and uninspired musicians may quit on their own. Over 800 different types of equipment, including real brands with images supplied by American Musical Supply ( to let your band rock on. Over 120 cities to roam and conquer each randomly generated and presented in 3D for exploring. Thousands of locations: Homes, bars, theaters, stadiums, clothing stores, music stores, studios, hotels & motels, manager offices, parks, cemeteries, and hospitals are all useful aspects of the game, providing lots of things to do. Customize your band's appearance with thousands of combinations of hairstyles, hats, glasses, shirts, pants, pants, and wrist/hand wear. Live out your rock and roll fantasy. Earn money doing odd-jobs to survive while trying to earn a reputation for your new band. Customize your van's appearance with over 50 different paint jobs Success depends on decision making, not twitch skills. Trash hotels & motels with the advanced physics engine. Go ahead and throw that lamp at the TV and see what happens. A living world of working bands, spread over the continental USA. Built-in tutorial to help beginners understand the wealth of information and options Soundtrack of original music from real independent bands. Map editor, allowing you to add, delete, or modify existing cities. Equipment editor, allowing you to add, delete or modify existing equipment & supplies. Easy to add your own content, or share content with other players.

About Gilligames

Headquartered in Birmingham, Michigan, Gilligames was founded by Todd M. Gillissie, a self-taught programmer, musician, graphic artist and sound engineer. In 2002, Gilligames created their first commercial title, "Space HoRSE," which was published by Shrapnel Games. For more information go to


Game art and screenshots are available on the MMPR FTP site in the Gilligames folder:

Michael Meyers PR

Michael Meyers


phone: 925.551.8080

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