27 October 2010 --- We've just released a completely updated (and completely free) v1.30 demo for COMBAT MISSION SHOCK FORCE. This demo is so big, it's almost a whole free game! Including six (!!!) scenarios from Combat Mission Shock Force, the Marines module, the British Forces module and the just released NATO module, as well as multiplayer functionality and even a sneak peek at the editor, this free demo alone offers more gameplay time than the average FPS clone you shell out fifty bucks for these days! Experience what makes Combat Mission stand out from the rest as you play with US, Marines, British, German, Dutch, Canadian and Syrian forces in a near-future invasion scenario in the Middle-East.
Check out the all new v1.30 features such as (to name but a few):
o Teams and Squads can share ammo with other members of their immediate formation (usually their platoon).
o Area fire orders are immediately canceled when any active member of the firing team/squad enters the target area. This allows for better room-clearing.
o New animations: idle, aiming, and reloading for ATGM gunners, and idle-prone for riflemen.
o All-new Syrian air power: MiG-21, MiG-23, Su-17, Su-21, and Su-25 jets; Mi-24D Hind D and Mi-24P Hind F helicopters; AT-2 Swatter, AT-6 Spiral, AS-7 Kerry, and AS-10 Karen missiles.
o When a support mission is activated, its estimated time of arrival continues to be updated in the Support View as time passes.
o Floating icons for units that are not capable of receiving commands (e.g. panicked, destroyed) are partly faded.
o Team weapons that are not deployed, and cannot be fired in that state, show a "Not Deployed" message over the weapon silhouette.
o All BMP and BTR series vehicles have passenger firing ports.
o New sound effects for collapsing buildings and walls.
o Updated TO&E.
Click here to jump directly to the v1.30 CMSF demo download page = http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=42&Itemid=428
Official game page: http://www.battlefront.com/nato