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Combat Mission Afghanistan

1980s Soviets vs. mujahedeen strategy available now, and there's a demo too.

13 September 2010 --- Combat Mission Afghanistan is now available for purchase! You can buy, download & play immediately! This new standalone title in the award-winning Combat Mission franchise is available for digital download, or mail delivery, for $35 (plus Shipping & Handling, if applicable), or for $45 plus S&H for both (immediate download and DVD amaray case with the CD in mail).

Click here to order CM Afghanistan now = http://www.battlefront.com/index.php?page=shop.product_details&flypage=shop.flypage_bfc&product_id=239&category_id=33&manufacturer_id=0&option=com_virtuemart&Itemid=26 (and while you're at it, don't forget to check out the pre-order for CMSF NATO available today as well: You'll save $10 on the pre-order deal AND $9-$19 on Shipping!!!) - for more details, see http://www.battlefront.com/nato

A free demo version is available immediately for download as well, including two playable scenarios (with full multiplayer capability) as well as sneak peeks at the editor and nag screens. The demo is not time limited.

Click here to download the free CMA demo right now = http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=262&Itemid=437

Combat Mission Afghanistan covers two periods of the Russian-Afghan wars - the initial phase 1980-1982, and the later years of highest activity 1985-1987 - in two campaigns and additionally ten standalone missions.

The fully featured editor will of course allow players to create all new custom maps and missions. Players are able to take command of Soviet or DRA (Democratic Republic of Afghanistan) Army units as well as mujahedeen guerrilla forces. But it doesn't end there. CM Afghanistan introduces completely new features to the series, such as: - Drozd Active Defense system (on T-55AD and T-62D; shoots down incoming RPGs) - Multi-barreled rapid-fire cannon (e.g. ZSU-23 Shilka, Kamaz ZU-23) - New terrain such as Snow (on the ground) and Water - Exit Zones (a new type of objective)

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