Cellar of Rats to provide the sound for Pieces of Eight
Hidden Sanctum announces Cellar of Rats to provide sound and music for Pieces of Eight
Cleveland, OH (29 January 2007): Independent game developer, Hidden Sanctum, developer of the casual game Rune Rescue and the upcoming Raven's Hollow, today announced an agreement with Cellar of Rats to provide the sound and music for "Pieces of Eight" for the PC. Pieces of Eight is a 1st-person point-n-click adventure game set in New England during modern times.
"We are incredibly enthusiastic to have the artist Cellar of Rats involved with Pieces of Eight", stated Eric McConnell, "His work with Nucleosys on Scratches to provide special sound effects and haunting music proved to us that he can deliver exactly that which we're looking for, for Pieces of Eight. After all, you can't explore a lair filled with dead pirates without a bump or two in the darkness"
Following the crack down on piracy in the Caribbean during the late 1600's, eight of the most notorious cutthroats forge an alliance and ply the New England coast. After decades of amassing unimaginable wealth, they suddenly vanish in 1722. Rumors of an elaborate underground complex filled with treasure on one of the islands off the coast slowly fades from memoryundiscovered. Nearly 300 years have passed and the stories have all but been forgotten. That is, until you receive a package with cryptic clues about a mysterious island off the coast of New Hampshire
Pieces of Eight is scheduled for a Q2 2007 release.
Screenshots and trailer can be found at: http://www.HiddenSanctum.com/PiecesOfEight/PiecesOfEight.html
About Hidden Sanctum
After nearly 10 years of programming in the corporate world, Eric McConnell formed Hidden Sanctum in 2006 as a full time independent developer.
Eric McConnell at: info@HiddenSanctum.com
About Cellar of Rats
Sound designer, composer and producer. Based in dark and obscure soundscapes, from insane orchestral scores to synthetic maelstroms
perpetually conjuring new frontiers of what desperately wants to become a
"sound", Cellar of Rats' production involves sampled orchestras, score sound design and special sound effects, as well as audio post-production.
The Cellar of Rats' music style combines dark ambience, obscure synthetics, and orchestral scores. A "beauty and the beast" combination with the mask of beauty covering a face of cold, uncaring universe, a face of a lonely rose growing peacefully in the barren wasteland of fluctuating nothingness...