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Carrier Command: Gaea Mission

Follow-up to Realtime Games' 1988 original, hopefully with the same little triangular planes.

Prague, August 14th, 2008

Bohemia Interactive Studio and Black Element Software announce a new multi-platform title, Carrier Command: Gaea Mission. Based on the original Carrier Command released in 1988, and fully licensed and endorsed by its creators, the new game strives to deliver innovative and intense gameplay in a truly next-gen rendition. Carrier Command: Gaea Mission is currently scheduled to be released in Spring 2010 on PC and other popular platforms.

Bohemia Interactive´s CEO, Marek Spanel, explains why the company chose this natural evolution from their current line-up of realistic military shooters, including titles such as Operation Flashpoint: Cold War Crisis and ArmA: Armed Assault:

“When we first heard about the opportunity to develop a game based on the original Carrier Command, we were instantly hooked,” says Spanel. “For us, Carrier Command was not only one of the most innovative games we had ever played but it is also one of the very few games that truly influenced our gaming tastes and motivated us in our own home grown game development, which later materialized in the form of Operation Flashpoint, with similar open ended gameplay and emphasis on a deeply simulated game world.”

“Having the opportunity to create an actual Carrier Command game is not only a great honor for us, but it also allows us to take the legendary title we all love and do it justice with a truly next-gen rendition,” comments Otakar Nieder, the game’s project leader at Black Element Software.

Carrier Command: Gaea Mission is set in the Gaea Universe, with the story adapted from the science fiction trilogy’s second novel, due for publication in 2009. The first volume, Gaea: Beyond the Son, is currently available in hardcover from Helios Publishing.

The game’s story centers on a crew waking from their thirty-year hibernation in the middle of a war that has raged from Earth to humanity's first colony in another solar system.

“The Gaea Universe offers a realism and depth beyond the usual gaming conventions,” explains David Lagettie, Gaea Executive Producer. Writer Didi Gilson (co-author with partner Phil under the pen name P.D. Gilson) elaborates, “Gaea explores harsh consequences in our future, from dwindling natural resources to the all-too-human talent for war, and how those aggressive instincts can impact our first forays in space colonization.”

“The vivid writing and compelling characters help us set this game in a believable universe and provides a strong Sci-Fi plot for the player’s immersion,” says CEO Spanel.

More details about Carrier Command: Gaea Mission will be revealed during the upcoming Leipzig Game Convention starting 20th of August.

Bohemia Interactive Studio

Established in 1999 in Prague, Czech Republic, Bohemia Interactive is an independent game development studio that focuses on developing original state of the art computer entertainment and simulation software, including the research of proprietary advanced real-time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments.

Operation Flashpoint, Bohemia Interactive's debut game published by Codemasters in 2001, became the No. 1 bestselling PC game around the world and has won many international awards, including “Game of The Year” and “Best Action Game.” Over 2 million copies of Operation Flashpoint have been sold since its release. Bohemia Interactive’s second major release, ArmA: Armed Assault, followed in 2007 and sold over 400,000 copies on PC through various local publishing partners.

The research and development team of Bohemia Interactive has more than 50 experienced developers at studios in the Czech Republic and Australia. Bohemia Interactive won the Best PC Game Developer award for 2001 at London’s ECTS exhibition and Rookie Studio of the Year award at GDC 2002.

"Operation Flashpoint"™ is a trademark of codemasters.

Black Element Software

Black Element Software is an experienced game development company established in 2000 in Prague, Czech Republic. Among their released games are action packed titles such as Shade: Wrath of Angels and Alpha Prime. The studio has previously cooperated with Bohemia Interactive Studio on development of ArmA: Queen's Gambit.

IDEA Games, a.s.

IDEA Games was founded in 2005 by Bohemia Interactive Studio, Altar Games and Black Element Software. IDEA streamlines the IP and business representation for its members and allows them to fully focus on production and game development.

Gaea Universe Pty Ltd (site launching late August 2008)

Creator and owner of the Gaea science fiction IP across multiple media; a dedicated collective of writers and artists who bring the Gaea Universe stories to life.

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