Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Call Of Duty: World At War

Map pack 2 now available.

London, UK – 11th June, 2009 – Call of Duty®: World at War continues to unleash the fury, as Activision Publishing, Inc. (Nasdaq: ATVI) and Treyarch announced today that Call of Duty®: World at War Map Pack 2 is now available for download on Xbox 360™ video game and entertainment system from Microsoft and the PLAYSTATION®3 computer entertainment system. The new map pack delivers four new maps – including a brand new Zombie map – for the blockbuster title that has now surpassed 11 million units sold across all platforms, according to The NPD Group, Charttrack and Gfk.

“We are thrilled with the ongoing support from Call of Duty: World at War’s online community,” said Mark Lamia, Studio Head of Treyarch. “To the millions of fans enlisted for battle, we can’t wait for you to play what we have been working on with our new competitive multiplayer maps, and our latest co-op Zombie map, that reveals some exciting surprises!”

Call of Duty: World at War Map Pack 2 will include:

Banzai

Deep in the jungles of Japanese controlled territory, players will battle to control the tall river bridge in “Banzai,” a bright, medium-sized jungle map featuring a stunning waterfall, villages and hidden caves well suited for deadly snipers, surprise attacks and all out gun battles.

Corrosion

In “Corrosion,” players will face down the enemy in a deteriorated Russian train yard. Shattered pipelines and war torn train cars decorate this mid-sized map and are great for full-out team combat. Beware, because the enemy could be anywhere!

Sub Pens

“Sub Pens” drops players into a close-quarter abandoned Japanese submarine base that’s littered with live ammunition, breached subs and idle fighter planes. Monsoon rains will be a factor as teams struggle to control key choke points in this tight map designed for exciting and deadly battles.

Shi No Numa (Zombie Swamp)

In this addition to the four-player co-op favourite, the un-ending Zombie horde requires players to keep moving, moving, moving! Imperial Zombies rise from the misty swamps and flaming Hell Hounds blaze through the jungle as players struggle to stick together. The situation is bleak, but there is help on the way: new traps to keep the undead out (the deadly Flogger), a zip line for quick escapes, and best of all, a new weapon: The Wunderwaffe DG-2. The DG-2, aka "The Lightning Gun" is the pinnacle of secret Nazi technology. Packed with 200,000 amperes of devastating chained electrical current, The Wunderwaffe DG-2 should help even the score and enable players to capture the 10 new Xbox 360 Achievements/PS3 Trophies waiting for them inside the deadly swamp.

Call of Duty®: World at War Map Pack 2 is currently available on Xbox LIVE® Marketplace for the Xbox 360 video game and entertainment system from Microsoft for 800 Microsoft Points and on the PlayStation®Store for the PLAYSTATION 3 computer entertainment system for £7.99.

Call of Duty: World at War is rated 15 by the BBFC. For more information and exclusive updates about Call of Duty: World at War, visit www.callofduty.com.

-ends-

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.

Activision Publishing maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, Russia, Japan, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing’s titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Activision Publishing, maintenance of relationships with key personnel, customers, vendors, licensees, licensors and third-party developers, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard’s success in completing the integration of the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated, and the other factors identified in the risk factors section of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

###

©2009 Activision Publishing, Inc. Activision and Call of Duty are registered trademarks of Activision Publishing, Inc. All rights reserved. Xbox, Xbox 360 and Xbox Live, are either registered trademarks or trademarks of Microsoft Corporation. All other trademarks and trade names are the properties of their respective owners. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment America Inc.

###

Read this next

GamesIndustry International avatar
GamesIndustry International: GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.