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Austin Games Conference extended

Organisers of the annual Austin Games Conference have announced an extension to this year's event, which will now span three whole days of lectures, presentations and tutorials on all aspects of game development.

Organisers of the annual Austin Games Conference have announced an extension to this year's event, which will now span three whole days with lectures, presentations and tutorials on all aspects of game development.

The event, which takes place from the 6th-8th September in Austin, Texas, will feature five conference tracks covering Games in Asia, Multiplayer Business/Production, Multiplayer Design, Multiplayer Tech/Art and Multiplayer Service and Support. Additionally, a number of keynote addresses from key industry figures, roundtable events, panels and developer workshops will be included.

A major focus of the conference will be on massively multiplayer and online gaming, drawing on the continued popularity of the genre and the efforts of all three console platforms holders to integrate a 'connected state' into the next-generation of gaming.

The Austin Game Conference includes the LivePitch event, where developers can get personal time with publishers to pitch unsigned games, the Tech Pavilion, which takes place on the final two days of the event, and the Machinima Theatre, which is held in partnership with the Academy of Machinima Arts & Sciences.

There are also another three specific conferences running concurrently over the three days: the Game Writers Conference, Game Audio Conference and the Casual Games Conference, all of which are hosted by the Austin Convention Centre. More information on the expanded line-up of conference tracks and seminars, details of the other conferences and early registration details for the entire event can be found by visiting the official conference website.

Author

Paul Loughrey

Contributor