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Atari Announces New Game Structure for 'Alone in the Dark'

First Details on Developer Eden's Innovative Season Format and Game Structure





NEW YORK, May 2: Atari, Inc. (Nasdaq: ATAR) today revealed details about the innovative game structure of its upcoming next-generation game Alone in the Dark. Continuing the pioneering heritage that began with the first Alone in the Dark in 1992, Alone in the Dark will feature an episodic game structure to enhance the players' engagement with the story and keep them riveted to the screen. The originator of the survival horror gaming genre, Alone in the Dark is being developed by Eden Games for the Xbox 360TM video game and entertainment system from Microsoft and Windows platform and will deliver a fiercely gripping and terrifying gaming experience.

Taking inspiration from the presentation style and structure of a number of acclaimed and globally popular TV action dramas, Alone in the Dark is split into distinct episodes in a season-style format. Eden Games has departed from the typical ten-hour game based on film-style scripts and structures and focuses on TV-season format in order to deliver a constant sustained pace and high level of narrative intensity.

"Our new format for Alone in the Dark greatly enhances the pace and tension, keeping players permanently hooked into the engrossing story surrounding the mysteries of Central Park and beyond," said David Nadal, Game Director, Eden Games. "You barely have time to breathe before the next cliffhanger hits you ... "

With approximately 30-40 minutes of gameplay comprising each episode, the structure of Alone in the Dark is adapted for an audience familiar with the hard-hitting, bite-size delivery of contemporary TV dramas, offering easy accessibility whether the player has hours to devote or only wants a quick TV-style fix.

Each time the player launches a saved game, the episode will begin with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where they were or what they were doing. Every episode will close with a nail-biting cliff-hanger ending to rattle players' nerves, and if the player is leaving the game, a video teaser of the next episode will play to leave them wanting more.

The original Alone in the Dark is the video game that launched survival gaming and set the standard within the genre. Alone in the Dark returns with a heart-stopping action survival experience realized through the use of state-of-the-art real-time physics and unprecedented environmental interaction. Delivering an exhilarating, action-oriented experience within a highly detailed, open environment, Alone in the Dark once again takes the lead for innovation and excellence within the genre.

About Eden Games

The second largest game development studio in France, Eden Games has achieved international recognition through the creation of games including V-Rally 1, 2 and 3, Need For Speed: Porsche, Kya: Dark Lineage and Titeuf. Base in Lyon, France, Eden Games is a wholly owned subsidiary of Infogrames Entertainment SA.

About Atari

New York-based Atari, Inc. (Nasdaq: ATAR) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company's 1,000+ titles include hard-core, genre-defining franchises such as DRIVERTM, The MatrixTM (Enter The Matrix and The Matrix: Path of Neo), StuntmanTM and Test Drive®; and mass-market and children's franchises such as Nickelodeon's Blue's CluesTM and Dora the ExplorerTM, and Dragon Ball Z®. Atari, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext - ISIN: FR-0000052573), the largest interactive games publisher in Europe. For more information, visit http://www.atari.com .

Safe Harbor Statement

With the exception of the historical information contained in this release, the matters described herein contain certain "forward-looking statements" that are made pursuant to the Safe Harbor provisions of the Private Securities Litigation Reform Act of 1995. Forward-looking statements in this release are not promises or guarantees and are subject to risks and uncertainties that could cause our actual results to differ materially from those anticipated. These statements are based on management's current expectations and assumptions and are naturally subject to uncertainty and changes in circumstances. We caution you not to place undue reliance upon any such forward-looking statements. Actual results may vary materially from those expressed or implied by the statements herein. Some of the factors which could cause our results to differ materially include the following: the loss of key customers, such as Wal-Mart, Best Buy, Target, GameStop and EB Games; delays in product development and related product release schedules; inability to secure capital; loss of our credit facility; adapting to the rapidly changing industry technology, including new console technology; maintaining relationships with leading independent video game software developers; maintaining or acquiring licenses to intellectual property; fluctuations in the Company's quarterly net revenues and results of operations based on the seasonality of our industry; the termination or modification of our agreements with hardware manufacturers; and other factors described in our SEC filings, including our Annual Report on Form 10-K for the year ended March 31, 2005 and our quarterly reports on Form 10-Q, as amended.

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