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Brendan Sinclair, North American Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

Analysts dole out 2020 predictions

Panel of industry watchers call their shots for the upcoming year in games (and assess how their 2019 calls turned out)

By Brendan Sinclair

Google Stadia acquires Typhoon Studios

Stadia head and Typhoon co-founders explain why the upstart studio is giving up being indie before its first game even launches

By Brendan Sinclair

Rainbow Six Siege switches core team

Leroy Athanassoff to lead new group as Xavier Marquis and Alexandre Remy move on to new projects at Ubisoft

By Brendan Sinclair

Call of Duty: Modern Warfare sales top $1 billion

Activision says shooter is on pace to have franchise's most played multiplayer in six years

Games of the Year 2019: Divinity: Original Sin II

The Switch version of Larian's latest captures the feel of pen-and-paper role-playing in ones and zeroes

By Brendan Sinclair

Sony launching DualShock 4 rear button attachment

Plug-in peripheral will let players map actions to two new buttons on the back of the controller

By Brendan Sinclair

High Fidelity lays off half of staff, pulls plug on open-source VR platform

Company cuts headcount for second time this year, says it is refocusing on new project early in development

By Brendan Sinclair

Motive GM establishes means and opportunity

EA Motive's Patrick Klaus talks about taking over Jade Raymond's studio and building an identity for a team

By Brendan Sinclair

Epic's exclusivity push leads to ugliness

2019 in Review: How consumer grumbling over Steam's newest competition snowballed into outright abuse

By Brendan Sinclair

Survey finds parents getting stricter on kids' in-game spending

ISFE finds European parents more likely than last year to have an agreement with children regulating purchases or to forbid children from in-game spending entirely

By Brendan Sinclair

German regulator prompts Valve crackdown on Steam Nazis

Valve pledges to better train moderators after media agency finds dozens of banned symbols, slogans, anti-Semitism

By Brendan Sinclair

Voodoo acquires Gumbug

Mobile publisher picks up London-based developer of Smash Supreme and Notorious 99

By Brendan Sinclair

Kalypso opening third German studio

New team will work on next-gen Commandos title from the greater Frankfurt area

By Brendan Sinclair

iDreamSky in talks to buy Leyou

Mobile publisher would get controlling interest in fellow Chinese outfit with stakes in Digital Extremes, Splash Damage, SNK Playmore

By Brendan Sinclair

People of the Year 2019: Yu Suzuki

Shenmue III came out 18 years after its predecessor and picked up exactly where it left off

By Brendan Sinclair

Fast Travel CEO navigates VR's speed bumps

With two new VR titles launching in quick succession, Oskar Burman talks about how far the market has come and where it can improve

By Brendan Sinclair

Ex-Human Head devs sued by Rune II publisher

Ragnarok Game accuses defunct studio and its co-founders of fraud, holding game assets hostage

By Brendan Sinclair

PlayStations 1 to 4 have sold more than 450 million systems

Sony touts Guinness record for "best-selling home video game console brand ever"

By Brendan Sinclair

Did "Fewer, Bigger, Better" actually work?

10 Years Ago This Month: Major publishers have been narrowing their release slates for years, but has it produced the intended results?

By Brendan Sinclair

Facebook acquires Beat Games

Beat Saber developer joins Oculus headset maker to continue work on music VR games

By Brendan Sinclair

Coffee Stain invests in Kavalri

Goat Simulator publisher puts money into Equestrian the Game developer as part of initiative to address industry's gender imbalance

By Brendan Sinclair

Jedi: Fallen Order sets records for EA Star Wars titles

Publisher says Respawn's latest has best two-week digital sales in franchise history, best PC launch sales as well

Google responds to criticisms of Stadia's 4K support

After Red Dead Redemption 2 and Destiny 2 found to be upscaling lower resolutions, company says it expects developers to improve their games' performance

By Brendan Sinclair

Making a career in games more sustainable

Goodbye Kansas' Henrik Jonsson on how different corners of the games industry can stop driving away talent and support individuals long-term

By Brendan Sinclair

A Kitfox guide to marketing on the cheap

Boyfriend Dungeon studio's communications director Victoria Tran offers tips for indies to get the most bang out of their (lack of) bucks

By Brendan Sinclair

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