Administrator signs off on reconstruction schedule that would see Payday outfit meet obligations to creditors within five years
Articles by Brendan Sinclair - Page 3
Brendan Sinclair, North American Editor
Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.
Recent articles by Brendan Sinclair
Special Reserve Games CEO Jeff Smith talks about the business of selling physical copies of indie hits, from speculators to repeat customers buying games "almost blindly"
President of publishing Bernard Kim talks about long-running live ops games and the decision to sunset or reinvest in them
Revenues and monthly active users down across the board for Activision, King, and Blizzard divisions
Microsoft begins sending out the $3,500 second iteration of its augmented reality headset
MapleStory publisher shows modest revenue growth, but can't offset double-digit percentage declines everywhere else
Platform's head of gaming content Rishi Chadha discusses what sparks conversation and how it differs from region to region
New studio from AAA vets will focus on original games "that center on Black and Brown characters, cultures, and stories"
Last week was the end of a six-year run with Sony for the head of global second-party games
President J. Allen Brack's opening speech rings hollow as company changes no policies, stands by Hearthstone pro's ban for supporting Hong Kong protesters
10 Years Ago This Month: No Russian turns the mass shooting into mass market entertainment and Nokia buries the N-Gage for good
Five years after debut, Sony's on-demand game streaming service hit the milestone this month
Reviewers welcome plumber brother's latest adventure on Switch as a charming frightfest
Dungeons & Dragons owner picks up Montreal studio that created Livelock and has been working on a D&D game
Play By We trademark application says it would run competitions, offer space for conferences or offices
Hellblade studio's The Insight Project aiming to "help mental health treatment to go mainstream"
"At this point, nearly all key purchases that end up being traded or sold on the marketplace are believed to be fraud-sourced"
SVP Mike Blank talks about the need to reduce fragmentation as EA pledges to bring Jedi Fallen Order, EA Access to Valve's storefront
Beamdog's Trent Oster feels "betrayed" after new government budget cancels Interactive Digital Media Tax Credit
Founder of indie publisher talks about the perks and pressures of acquiring existing games after original owners stop investing in them
Hasbro pulling plug on DragonVale and Transformers: Earth Wars developer after a decade in business
Michael Grzesiek leaves Twitch channel with 7 million followers behind for Microsoft's livestreaming platform
Sony pushes post-apocalyptic sequel back three months to polish the game to Naughty Dog's standards
Fallout outfit picks up Nova Scotia-based mobile studio behind MonstroCity: Rampage and Atari's Ninja Golf remake
As Google unveils new Montreal development studio, Stadia Games & Entertainment boss Jade Raymond discusses the platform strategy