Sections
Get a job in games graphic

Level up your career

Learn about working in games

Sign up to the GI Jobs board

View jobs board

Making the games industry a better place to work

See best places to work
Get a job in games graphic

Harry Potter: Hogwarts Mystery reaches $300m in revenue

Jam City's title has been downloaded 82 million times since launch in 2018

Jam City's Harry Potter: Hogwarts Mystery has reached $300 million in player spending since its launch three years ago.

According to Sensor Tower's latest report, the title made $12 million during its first week, having launched in April 2018. It was also downloaded 13 million times across iOS and Android during that first week.

It reached $100 million in nine months, then hit the $200 million milestone in May last year.

COVID-19 restrictions boosted Hogwarts Mystery last year, with player spending increasing 28% compared to 2019. The title made $105 million from April 26, 2020, to April 25, 2021.

It charted at No.1 in the simulation adventure genre (see above), performing better than Animal Crossing: Pocket Camp, which made $77 million during the same period.

The US has been the biggest market for Hogwarts Mystery since launch, with $156 million generated in lifetime player spending -- 52% of the title's total since launch. It's followed by Germany with a 8.4% share of the total revenue, and the UK at 7.8%.

Looking at downloads, Hogwarts Mystery has been downloaded 82 million times since launch. The US represented 20% of all downloads, followed by Brazil with 7.6% of all installs.

Finally, Google Play accounted for most of the downloads, with 58% of the installs coming from the Android store, versus 42.3% for Apple's App Store.

Get a job in games graphic

Level up your career

Learn about working in games

Sign up to the GI Jobs board

View jobs board

Making the games industry a better place to work

See best places to work
Get a job in games graphic

More stories

Jam City abandons plan to go public

Mobile developer ends previously announced merger with DPCM Capital

By Jeffrey Rousseau

Jam City reportedly going public at $1.2 billion valuation

The mobile studio is merging with Ludia and set to go public via special purpose acquisition company DPCM Capital

By Marie Dealessandri

Latest comments

Sign in to contribute

Need an account? Register now.