Nexon more than doubled its profits in Q1, and revenues rose 20 per cent to more than $800 million.
In the quarter ended March 31 2018, Nexon earned ¥90.5 billion ($825 million) in revenue, up 21 per cent over the prior year. Net profit soared, however, increasing by 134 per cent to ¥46.6 billion ($425 million).
The company remains strongest in Korea, where its quarterly revenue rose 21 per cent to ¥81.8 billion ($745 million), and it made a segment profit of ¥57.7 billion ($526 million) - up 31 per cent year-on-year.
"Mobile revenues in Korea increased significantly year-over-year, primarily driven by newly launched titles," said Nexon CEO Owen Mahoney in a statement. "Pixelberry Studios had their first full-quarter contribution as a part of Nexon and nearly doubled our year-over-year revenue in North America with the strong performance of Choices: Stories You Play."
Nexon acquired Pixelberry Studios in November last year, and the company's North American revenues leaped as a result: up 155 per cent to ¥5.4 billion ($49 million), though the segment still made a ¥1.5 billion ($14 million) loss.
According to Mahoney, DomiNations has now exceeded $150 million in lifetime revenue, three years after it first launched.
"Looking ahead, we have multiple titles launching in Korea such as EA SPORTS™ FIFA ONLINE 4, ten mobile titles in Japan including OVERHIT and GIGANT SHOCK in 2018, and Durango: Wild Lands, Darkness Rises and MapleStory M for international services," Mahoney said.
Nexon America laid off an unspecified number of staff in February this year.