Sections

Celebrating employer excellence in the video games industry

8th July 2021

Submit your company

US games industry revenue hits record $36bn in 2017

Industry revenue sees 18% growth over 2016 with strong performance from hardware and software sales

US games revenue spiked to a record total of $36.4 billion in 2017, according to the Entertainment Software Association.

The report, jointly released by market research firm The NPD Group, shows an 18% growth in revenue generated by the games industry in 2017 over the year prior.

The figure combines hardware revenue, including peripherals, and software revenue from physical and digital sales, including in-game purchases and subscriptions.

Hardware revenue was up by 19% from $5.8 billion to $6.9 billion, while software revenue rose 18% from $24.6 billion to $29.1 billion.

US mobile spend data, which includes paid downloads and in-game purchases for mobile through the App Store and Google Play, was collected from App Annie.

"The spectacular growth of our industry in 2017 proves video game developers, artists, and storytellers are the brightest lights in the US economy, finding more ways to delight the world's 2.6 billion gamers each year," said Michael D. Gallagher, president and CEO of ESA.

"Congratulations to our industry's brilliant creators on delivering another record year of remarkable entertainment that inspired the passion of gamers everywhere."

Celebrating employer excellence in the video games industry

8th July 2021

Submit your company

More stories

ESA commits $1 million to support Black Girls Code

The multi-year venture will support education and mentoring programs for girls and young women

By Eric Van Allen

Reggie Fils-Aimé on E3: "If the ESA doesn't figure out how to do this, someone else will"

Playable content is "key to a successful E3," the former Nintendo exec said

By Marie Dealessandri

Latest comments

Sign in to contribute

Need an account? Register now.