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America's VideoGame Expo 2007 Announced

Video Gamers Across America Rejoice

VGXPO Returns November 2 - 4, 2007

Philadelphia, March 20, 2007 - Lunar Tide Communications, Inc. announces the return of America's VideoGame Expo (a.k.a. VGXPO) November 2 through 4, in Philadelphia, PA.

"America's VideoGame Expo is three days of videogame revelry," stated Ed Fleming, founder and executive director of VGXPO. "Our convention is an annual gaming destination - where gamers and industry insiders can come together to celebrate videogames."

Now entering its third year, VGXPO is a high-profile consumer convention, and is the largest gathering of video and computer gamers in North America. Attendees come to VGXPO to experience the newest games, encounter game industry legends, compete in tournaments, buy games and meet with friends. To make room for its incredible growth, this year VGXPO organizers plan to more then double its size.

To expand America's VideoGame Expo, in both floor space and attendance, the expo has moved to the Pennsylvania Convention Center. Utilizing over 100,000 square feet of convention space, VGXPO's show floor is now nearly twice the size of previous events. The new location, in the heart of Philadelphia, is located just a few blocks form the city's historic Independence Hall, Liberty Bell and the Philadelphia riverfront.

"As an attendee of this event over the years, I've really enjoyed the history and community aspect that VGXPO creates," said Tommy Tallarico, video game composer and creator of Video Games Live. "Each year it gets bigger and better and this year is no exception!"

Hosting VGXPO at the Pennsylvania Convention Center locates the event above one of the North East's largest transportation hubs. This station will provide railroad access for attendees coming from the suburbs and regional cities like Boston, New York, Trenton, Wilmington, Baltimore, and Washington, DC. Easily making VGXPO the perfect day or weekend destination for over 100 million people.

"We have one rule for VGXPO - no gamer should be left out. We want to make VGXPO accessible to everyone," said Fleming. "So to do this, we've made single day passes $15.00 and additional discounts will be found online. These passes will include access to the expo hall, the VGXPO Arcade, VGXPO gaming kiosks, and keynote speakers."

"As the game industry continues to grow, so does the involvement of its consumers. They're getting more involved in not just playing, but also helping test, design and steer where major projects are going," said David Perry, CEO of GameConsultants.com. "This kind of event is very special, as it brings together the talent that makes these games with the people that matter most, their audience."

VGXPO was designed from the ground up to be the perfect convention for game fans and marketers. In 2006, over 50 organizations participated in the VGXPO, including: NVIDIA, Atari, Comcast, Microsoft, Nyko, Tips and Tricks magazine, Game Crazy, 1UP Network, Game Developers Conference, Nubi/Pelican, Nintendo, and many others. This year, the event's organizers plan to attract even more headline names to the event.

"VGXPO provides a fantastic showcase for the NVIDIA-equipped PC as a mass-market consumer gaming platform," said Bill Rehbock, Senior Director of Content Partner Relations at NVIDIA. "VGXPO is a great venue for consumers to come and learn how NVIDIA-based PCs are the perfect platform for the gaming capabilities of Microsoft's new Windows Vista operating system."

"The VGXPO fills a major void in the world of video game shows," said Chris Melissinos, Chief Gaming Officer for Sun Microsystems."What sets the VGXPO apart from many other shows is the participation of the general public, not just industry insiders. Focusing on all aspects of the video game culture - from the music to the art to the games themselves - is the premiere East Coast video game event and should not be missed!"

This year's VGXPO will feature: game publishers and developers showcasing new products, pro and armature tournaments, videogame music concerts, COS-Play, guests from the videogame industry, and vendors selling new and retro-classic games. Additionally, VGXPO will host the largest videogame job fair on the east coast, a conference seminar for students, and many other exciting events to be announced in the coming months.

For more information regarding America's VideoGame Expo, visit us on the web at www.VGXPO.com

America's VideoGame Expo, based in Philadelphia, is part of Lunar Tide Communications, Inc. a company that develops videogame related events and educational services. It's core service, the VideoGame.Net Experience, is an educational program that teaches students in 6th through 12th grades videogame design and production. Since 2003, the VideoGame.Net Experience curriculum has been taught to over 2500 students.

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