Altitude defines a new genre of online multiplayer action with a diverse arsenal of planes, weapons, and perks, and game modes ranging from base destruction to plane ball (imagine Quidditch with a lot more explosions). An active international community organizes clans, participates in competitive leagues, and creates a steady stream of high-quality maps.
Says Chris Page, former professional gamer and lead balancer on Blizzard’s Starcraft 2:
“Altitude is a genuinely deep and rewarding multiplayer experience in the guise of an old-school arcade game. The basic gameplay is very accessible, yet contains enough nuance and depth to remain compelling for months. Easily one of the best indie games [or games period] I've ever encountered.”
To date, purchasers of Altitude average over 60 hours of play time (in-server, non-idle).
1) Plane Ball – football with planes.
2) Team Base Destruction – intense battle to destroy the opposing team’s base; coordinated pushes and strategic loadout decisions turn the tide.
3) Demolition (similar to Counter-Strike bomb/defuse) – tactical dogfighting.
4) Team Deathmatch – just like you’d expect, with ally-proximity based respawns to keep your team together.
5) FFA – maximum mayhem dogfighting.
6) 1-life Deathmatch – slower, more deliberate pace – every kill and death is critical.
7) 1-life Team Base Destruction – for the hardcore crowd.
Planes and Perks:
Loopy: quick and agile skirmisher, excellent for nuke delivery, map control, and heavy plane escort
Primary Weapon: Tracking Missile
Secondary Weapon: EMP Grenade
Weapon Perks: Tracker, Twin Fire Missiles, Acid Bomb
Bomber: slow but maneuverable, unleashes devastating volleys at medium range, ideal for securing choke points and powering through blockades
Primary Weapon: Grenade Launcher
Secondary Weapon: Tracking Tailgun
Weapon Perks: Suppressor, Bombs, Flak Tailgun
Explodet: riveted steel armor protects this lumbering beast from the concussive blasts it deploys to direct the action, strong defender
Primary Weapon: Rocket
Secondary Weapon: Hover Mine
Weapon Perks: Director, Thermobarics, Remote Mine
Biplane: well rounded fighter, fearsome close-range burst damage
Primary Weapon: Long-Range Machine Gun
Secondary Weapon: Short-Range Flechette Cannon
Weapon Perks: Dogfighter, Recoilless Gun, Heavy Cannon
Miranda: high tech sniper, excels at hit-and-run tactics
Primary Weapon: Chargeable Plasma Cannon
Secondary Weapon: Reverse Drive
Weapon Perks: Trickster, Laser, Time Anchor
Hull Perks: Rubberized Hull, Heavy Armor, Repair Drone, Flexible Wings
Special Perks: Turbocharger, Ultracapacitor, Reverse Thrust, Ace Instincts
More information is available at http://altitudegame.com.
Free demos of Altitude are available for Windows, Mac OS X, and Linux from http://altitudegame.com/download.html. The full version is available now for $15 USD from http://altitudegame.com/buynow.html, and from Steam, Direct2Drive, and GamersGate starting December 4th.
About Nimbly Games:
Nimbly Games is an independent studio founded by 2 guys who love multiplayer games. Inspired by classics like Mario Kart, Starcraft, Counter-Strike, and DotA, we’re committed to creating deep, rewarding multiplayer action games that stand the test of time.
Contact (press only):
We are happy to provide review copies and discuss promotional opportunities. Please contact firstname.lastname@example.org for additional information.